City20
Cant play the game
on startup a crash notification will pop up 'The UE-City20 Game has crashed and will close Fatal error!'
if i click OK it will crash, if i ignore it it will crash after the starting cutscene. Cant get to any gameplay at all
This is what the crash logs say right before the crash


</CallStack>
<IsCrashed>false</IsCrashed>
<Registers></Registers>
<ThreadID>9668</ThreadID>
<ThreadName>AudioMixerNullCallbackThread</ThreadName>
</Thread>
<Thread><CallStack>ntdll 0x00007ffb06550000 + 9d5e4
KERNELBASE 0x00007ffb040e0000 + 2920e
City20-Win64-Shipping 0x00007ff73c1b0000 + ce4fc6
City20-Win64-Shipping 0x00007ff73c1b0000 + 1924497
City20-Win64-Shipping 0x00007ff73c1b0000 + 19243ce
City20-Win64-Shipping 0x00007ff73c1b0000 + ce3947
City20-Win64-Shipping 0x00007ff73c1b0000 + ce10e1
KERNEL32 0x00007ffb05b40000 + 17374
</CallStack>
<IsCrashed>false</IsCrashed>
<Registers></Registers>
<ThreadID>1676</ThreadID>
<ThreadName>AudioMixerRenderThread(1)</ThreadName>
</Thread>
<Thread><CallStack>ntdll 0x00007ffb06550000 + 9d5e4
KERNELBASE 0x00007ffb040e0000 + 2920e
City20-Win64-Shipping 0x00007ff73c1b0000 + ce4fc6
City20-Win64-Shipping 0x00007ff73c1b0000 + dfdca2
City20-Win64-Shipping 0x00007ff73c1b0000 + ce3947
City20-Win64-Shipping 0x00007ff73c1b0000 + ce10e1
KERNEL32 0x00007ffb05b40000 + 17374
</CallStack>
<IsCrashed>false</IsCrashed>
<Registers></Registers>
<ThreadID>3584</ThreadID>
<ThreadName>FAsyncPurge</ThreadName>
</Thread>
</Threads>
</RuntimeProperties>
<PlatformProperties>
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
<IsRunningOnBattery>false</IsRunningOnBattery>
<PlatformCallbackResult>0</PlatformCallbackResult>
<CrashTrigger>0</CrashTrigger>
</PlatformProperties>
<EngineData>
<MatchingDPStatus>WindowsNo errors</MatchingDPStatus>
<RHI.IntegratedGPU>false</RHI.IntegratedGPU>
<RHI.DriverDenylisted>false</RHI.DriverDenylisted>
<RHI.D3DDebug>false</RHI.D3DDebug>
<RHI.Breadcrumbs>false</RHI.Breadcrumbs>
<RHI.DRED>false</RHI.DRED>
<RHI.DREDMarkersOnly>true</RHI.DREDMarkersOnly>
<RHI.DREDContext>false</RHI.DREDContext>
<RHI.Aftermath>false</RHI.Aftermath>
<RHI.RHIName>D3D12</RHI.RHIName>
<RHI.AdapterName>NVIDIA GeForce GTX 1660</RHI.AdapterName>
<RHI.UserDriverVersion>552.44</RHI.UserDriverVersion>
<RHI.InternalDriverVersion>31.0.15.5244</RHI.InternalDriverVersion>
<RHI.DriverDate>5-7-2024</RHI.DriverDate>
<RHI.FeatureLevel>SM6</RHI.FeatureLevel>
<RHI.GPUVendor>NVIDIA</RHI.GPUVendor>
<RHI.DeviceId>2184</RHI.DeviceId>
<DeviceProfile.Name>Windows</DeviceProfile.Name>
<Platform.AppHasFocus>true</Platform.AppHasFocus>
</EngineData>
<GameData>
</GameData>
</FGenericCrashContext>