Airship: Kingdoms Adrift

Airship: Kingdoms Adrift

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Lokisan Jan 18, 2024 @ 1:29am
XXL Teutonic Frames Blueprint
Hello there, just a small question:
I was in the process of optaining this blueprint, to create frames for the big teutonic battleship (Jormungandr) , that can be build in Findhorn.

I aquired the parts factory in Greenvale to create the xxl frame but they need specifically a blueprint, that I cannot produce anywhere ingame, as far as I can see at least. There is only the ateliers shops, but they can only create 2x xxl blueprint if you already have 1 on hand.

How does one aqquire one ingame?
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Showing 1-11 of 11 comments
Legadian Jan 18, 2024 @ 3:33am 
I believe that you'll need to wait for the developers to implement the final chapters of the story-line. ACT IX lists XXL Teutonic Frames Blueprint as a reward for the final act.
Lokisan Jan 18, 2024 @ 5:25am 
ah, I see...thank you for the answer. Well I just went into the json file and replaced the need for the xxl with the xl frame blueprint and build myself some frames and a battleship as well ^^
The Nameless Jan 18, 2024 @ 5:13pm 
Originally posted by Legadian:
I believe that you'll need to wait for the developers to implement the final chapters of the story-line. ACT IX lists XXL Teutonic Frames Blueprint as a reward for the final act.

That or for someone to mod it in early.
keylocke Jan 19, 2024 @ 7:16am 
one XXL teutonic frames blueprint is given as part of the main quest. you then need to create duplicates of that blueprint by building your own atelier workshop (ie : in Laventum City), you also need 100 drought papers to make a copy.

you need to craft at least 5 copies of that XXL blueprint (you need 4 XXL teutonic frames to build a jormungandr,) the last extra is so you can build more blueprint copies if you want. (don't lose it, i don't know where you can buy it)

once you have the blueprints, you can manufacture the XXL teutonic frames if you build the heavy parts workshop in greenvale town (iirc, just check each workshop which one can build a XXL teutonic frame), build that. then craft the 4 XXL teutonic frames to build a jormungandr.

iirc, the shipyard that builds jormungandr was findhorn village (whatever. that town to the north east of aberdonia town) after you unlock the plowers commission shops.

getting a jormungandr was convoluted af. it has very poor turning rate, it's very slow. but you can put so many high end shields on it. it can tank an entire fleet. just don't use it as the flagship.

enemy AI sends all their laser birds against the flagship. jormungandr is too slow to deal with that and they will r*pe your backside. especially the high tier fleet (level 50+) they launch insane amounts of laser birds.
Last edited by keylocke; Jan 19, 2024 @ 7:18am
Lokisan Jan 19, 2024 @ 9:08am 
Ah, that is where one gets the xxl blueprint, okay thank you, because it was nowhere listed and I could not find it in the special commision stores.

As I said, I changed my xxl blueprint x2 and just made it so that if you have the 100 drought papers and a xl blueprint, they figure something out and present you with 2 xxl blueprints.

Also, I do find the bugger slow but only in turning as I got decent speed of up to 177 in cruise mode and around 50 in battle, normal flight. But if I bring her to broadside, there is not much tunring involved. Only downside is the turnrate of 0.20 and that can only be mitigated by adding navigator components and a decent officer to the ship.

I can post my configuration if you want. I also had nothing that could beat through it as of now, will see against another jormungandr. Also additionally one should of course add some good cruisers screening around to hold smaller, faster ships at bay.
The Nameless Jan 19, 2024 @ 9:42am 
Or, can you put some wide-arc lasers on the stern? That should deal with those laserbirds. I hate laserbirds. I can't wait for somebody to make a no-laserbird mod.
keylocke Jan 19, 2024 @ 4:45pm 
Originally posted by The Nameless:
Or, can you put some wide-arc lasers on the stern? That should deal with those laserbirds. I hate laserbirds. I can't wait for somebody to make a no-laserbird mod.

it's fine if you're just dealing with just the laser birds and your shield is active, but when you're tanking shots from 3 ships (ie : two monarch eagles and some cruiser) and dozens of laser birds on your tail, the moment the shield is gone, your arse is gone too.
Last edited by keylocke; Jan 19, 2024 @ 4:46pm
keylocke Jan 19, 2024 @ 4:50pm 
Originally posted by Lokisan:
Also, I do find the bugger slow but only in turning as I got decent speed of up to 177 in cruise mode and around 50 in battle, normal flight. But if I bring her to broadside, there is not much tunring involved. Only downside is the turnrate of 0.20 and that can only be mitigated by adding navigator components and a decent officer to the ship.

my combat speed was 58 and my turn rate was 0.21.

i used cruising drive from firefort city and iona mk 1 from pierre.
Last edited by keylocke; Jan 19, 2024 @ 4:50pm
Litopysez Jan 20, 2024 @ 12:22pm 
Originally posted by Lokisan:
ah, I see...thank you for the answer. Well I just went into the json file and replaced the need for the xxl with the xl frame blueprint and build myself some frames and a battleship as well ^^
Wow! Cool!
Can you share how you did it?
Lokisan Jan 20, 2024 @ 12:33pm 
Certainly.
Go to your game path and open following file in any text editor (i recommend notepad++ but anything will do) ...\steamapps\common\Airship Kingdoms Adrift\Airship_Data\StreamingAssets\Industries\RecipeDatabase.json

There just search for the entry:
"Key": "RC_mat_XXLTeutonicFramesBlueprint",

Scroll down a bit till you find:

"Input": {
"StringListType": {
"_lsstring": [
"mat_XXLTeutonicFramesBlueprint|1|1:10|0:4|1",
"mat_draughtPapers|100|1:10|0:4|1"
],
"InitValue": [
"mat_XXLTeutonicFramesBlueprint|1|1:10|0:4|1",
"mat_draughtPapers|100|1:10|0:4|1"
],
"$type": "StringListType"
}
},

Just replace the XXLTeutonicFramesBlueprint with XLTeutonicFramesBlueprint which can be found ingame at an atelier.

Of course I wanted to still have the challenge to gather all the materials and buy the shipyard etc...all the hassle involved to get the ship build but you could of course change "any" requirements for any industrial item right here...so be mindfull of your gameplay experience ^^
Last edited by Lokisan; Jan 20, 2024 @ 12:34pm
Tornenj Dec 18, 2024 @ 8:24am 
instead of changing names..... which could complicate things... change
"mat_XXLTeutonicFramesBlueprint|1|1:10|0:4|1",

to

"mat_XXLTeutonicFramesBlueprint|0|1:10|0:4|1",

change the required amount of XXL blueprints to 0.
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