Tower Ball - Incremental Tower Defense

Tower Ball - Incremental Tower Defense

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boss advices?
how to beat it
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Showing 1-5 of 5 comments
NoPants  [developer] May 14, 2021 @ 8:16am 
I got a new release I'm working on that will add a start button to the boss. It should give people more time to set up their towers. I'm also lowering the hp to 1.5T. I think that might be what helps most people beat it.
Honestly, making it easier shouldn't be needed. If you simply can start the event when ready (able to place towers before starting) that'd go a long way. I managed to do it just fine but I lost like 2 leveles before having all towers down.
DDoig1 May 15, 2021 @ 4:43pm 
I can't imagine how much damage is needed for the boss. I only have 60M DPS. Nowhere near enough yet.
❤️ wolfdizz May 15, 2021 @ 4:45pm 
Originally posted by Jvcki Wai:
I can't imagine how much damage is needed for the boss. I only have 60M DPS. Nowhere near enough yet.
had 1B dps on electric, it worked fine after long farm
Xeen May 18, 2021 @ 8:05am 
Shrink rays almost at 200B dps now. Bosses got insta-splattered but still had time to eat rows before shrinks deployed and upgraded.

2T boss balls no big deal. Got melted. Level 10 is still impossible to keep clear for me. 1-9 are flowing freely.

Basic guns and bomb towers are obsolete. 1 electric tower per first few levels, 2 electrics up to level 8. Load up level 9 with all electrics + 4 shrink rays. All the electrics + gems on electric kills + 3x balldrop rate = $$.

Level 10 is all 3 magnets on the bottom + 1 acid in a good spot + 1 shrink ray targetting lowest health + all saws for mass DPS.

Sure the saws might do 20B dmg, 1/10th of a shrink ray, but when they are hitting 200 balls at a time, that's 4T DPS. I have to work on finding a balance between saws and more shrink rays to finish off the magnetized balls.
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