Captain of Industry

Captain of Industry

FancyCat Apr 12, 2024 @ 1:04pm
[Request] Idle parking and general pathing.
I feel like having a way to designate preferred paths (areas they stay on while traveling for as long as possible while heading to their destination) and a being able to designate tiles that an idle vehicle will head to would be very nice.

the preferred paths would force the trucks to stick to roads i build and the idle parking will get them to leave an area that im working on when they are done with it.

its mostly aesthetic save for getting them out of the way some times. but I really like the idea of having a lot that i paint on the ground then laying out a bunch of little designations so they park in spaces would be fun
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OldGamer Apr 12, 2024 @ 5:19pm 
+1
Stranger Apr 14, 2024 @ 3:18am 
Just found this suggestion looking for the same thing.
Second one (pathing) would be tackled by actual roads in the nearest future (planned for Update 3, I believe), but first one (parking) is definitely +1 from me.

And not just for aesthetic reasons: sometimes during more relaxed periods I just have a bunch of trucks stuck around my dumping area somewhere in the far end of the island, while I want them on the ready around the middle of the base when new wide-scale tasks arise.
Lion Llew Apr 15, 2024 @ 12:51pm 
+1
The author of this thread has indicated that this post answers the original topic.
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Date Posted: Apr 12, 2024 @ 1:04pm
Posts: 4