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Maybe share a few screenshots to show us what you did and we can give you a few tips?
Ideally, I like for that to happen but problems come up. For example, I run out of build space on one section of island and it's time to move to the other section that I can easily start landscaping on. I create a fuel pipeline from my oil refinery storage silos over to that section of island, before you know it I'm now running out of fuel in that new district as the flow rate of fuel that can pass through a pipeline is limited to the demand of vehicles that are pulling from it. Lol. I think there might be a way to use cargo ships to move around your island transporting bulk resources to alleviate some of those logistical bottlenecks. Electrified conveyor belts work too.
Ultimately though, one district that say specializes in oil refinement will need further expansion to accomidate other oil factories and so designs will have to get modified, torn apart, or worse - deleted all together. It's best to teraform your map and try to have a layer of trash topped with one layer of soil or rock and try to use up as much of the ocean as you can. just keep in mind trash produces pollution and degrades slowly, certain materials affect vehicle speed. you also might need one specific resource later on in game as well. I made the mistake of teraforming my map and throwing gravel or rock down instead of soil and could not place farms down. Don't make that mistake. lol.
Just terraform at one layer less than where you want to end up and cover it over with dirt. Done~