Captain of Industry

Captain of Industry

Kuscka Mar 25, 2024 @ 11:12pm
Ship repairs
I don't know if its my lazy-ass crew(docks-men) but repairs ain't happening. I shouted, I pleaded and I cried.. nothing help:steamhappy: On a serious note, the dock is on priority 1 import and export. Dock is clear but the last parts not getting delivered. I even built a warehouse with said parts right next to the dock. Le sigh, I know I am missing something again. Pwetty please help.
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Showing 1-10 of 10 comments
CryptoCrash Mar 26, 2024 @ 12:18am 
your trucks cant deliver to the dock if the dock is full, try checking that. If it is build some storage and empty it out
Kuscka Mar 26, 2024 @ 5:00am 
Originally posted by CryptoCrash:
your trucks cant deliver to the dock if the dock is full, try checking that. If it is build some storage and empty it out

Thank you for your answer, but I did indicate the docks was cleared. Nothing in the storage. This is the 2nd time I battle to get the ship repaired. Previous repairs was quick and I could sent the ship out again.
Asgo Mar 26, 2024 @ 10:05am 
my usual problem with truck deliveries of produced goods (like stuff needed for repairs) happens most of the time when I improve automation of production chains and either accidentally block easy warehouse access or those needed intermediate products are directly belt fed into the next production chain - even with in between storage truck pickup is meager if it instead can move stuff via belt. adding new end of chain storage purely for manual pickup for those intermediate products usually helps.
Last edited by Asgo; Mar 26, 2024 @ 10:06am
SpeedDaemon Mar 26, 2024 @ 10:28am 
If access were blocked, you'd have trucks complaining at you, so I'm going to assume that's not the case...

Does the source storage
- actually have stuff in it?
- have exports enabled?
- have an adv. logistics export route to anywhere? (this will prevent pickups for the shipyard)

Are you short on trucks, and have higher priorities set elsewhere?
Ra31 Mar 26, 2024 @ 4:06pm 
ur warehoues are on keep full change it back to normal product should be delivered
Last edited by Ra31; Mar 26, 2024 @ 4:07pm
Kuscka Mar 27, 2024 @ 10:54am 
Originally posted by Asgo:
my usual problem with truck deliveries of produced goods (like stuff needed for repairs) happens most of the time when I improve automation of production chains and either accidentally block easy warehouse access or those needed intermediate products are directly belt fed into the next production chain - even with in between storage truck pickup is meager if it instead can move stuff via belt. adding new end of chain storage purely for manual pickup for those intermediate products usually helps.

I thought of the maybe non-access thing happening ever so often, so Ive built warehouses next to the dock with the various parts needed. Still nothing.
Kuscka Mar 27, 2024 @ 10:56am 
Originally posted by SpeedDaemon:
If access were blocked, you'd have trucks complaining at you, so I'm going to assume that's not the case...

Does the source storage
- actually have stuff in it?
- have exports enabled?
- have an adv. logistics export route to anywhere? (this will prevent pickups for the shipyard)

Are you short on trucks, and have higher priorities set elsewhere? [/q No access is blocked, trucks is busy not over extended.
Kuscka Mar 27, 2024 @ 10:57am 
Originally posted by Ra31:
ur warehoues are on keep full change it back to normal product should be delivered

No its not, the warehouses containing the parts I need is next to the dock with the parts.
Kuscka Mar 27, 2024 @ 11:03am 
Here is what worked for now: I switched of auto-repair. Once that was done the trucks responded. I still wonder why this was happening. I think the best is going to make a clip and send to the dev's to annalize. Ive been playing the game for just over 200 hours and this was the first time the ship repairs gave me uphill. Thank you to every one trying to assist with this. You are appreciated.
goemerick Mar 29, 2024 @ 6:27am 
LOL
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Date Posted: Mar 25, 2024 @ 11:12pm
Posts: 10