Captain of Industry
< >
Показване на 1-14 от 14 коментара
You can see the truck at the top is stuck. That means the truck lower on the ramp cannot get up to where it should dump the stuff. Have a look at the overlay where trucks can or cannot go?

Looks like the ramp got blocked off by material dumped to the side of it. With ramps like this you always need to plan for the cone of material sliding out to the sides to form the pile. So, either build the ramp a tile away from the plain at the top, or build it two or more tiles wide.
Piccy looks like the slope to your flat target area is only 1 tile wide, As you've got higher up the slope the ground has fallen away on each side restricting & stopping the trucks to go further.
Try widening your slope to compensate for material falling away.
Material falling away is re-filled when it happens while the ramp is being created. You can see by the lines that the original ramp is still intact. But starting to fill the flat target has filled over the original ramp.
Thanks for the feedback!
I'll try and do what you suggested, but I may start a new game.. dunno
I in fact have another problem with dumping.
This time, it use to work (dumping waste water in the sea), but it just suddenly stopped.

https://youtu.be/Rs1G27b8p-g
Последно редактиран от Vector3D; 3 окт. 2023 в 2:02
You have some green liquid coming in to the connector that your waste water attaches to. What is that? Green is likely to be sour water, though, which is not allowed to be dumped by those liquid dumps. If the connector is full of sour water, waste water cannot enter and thus not get to the dump.

Either fix the piping, add a dump for each type of liquid, or allow sour water (or whatever else that green liquid is) to be dumped? Those might help.

Or is that a gas...? That might explain why it's not going down the pipe towards the other liquid dump, would need to experiment to see if gasses accept liquid dumps as valid 'pipe connected'.

Anyway, please check what that stuff is and consider adding separate dumps for each. Yes, it's one worker per dump, but it's way less headache trying to troubleshoot, usually.
Последно редактиран от Kaery; 3 окт. 2023 в 15:16
Първоначално публикувано от Kaery:
You have some green liquid coming in to the connector that your waste water attaches to. What is that? Green is likely to be sour water, though, which is not allowed to be dumped by those liquid dumps. If the connector is full of sour water, waste water cannot enter and thus not get to the dump.

Either fix the piping, add a dump for each type of liquid, or allow sour water (or whatever else that green liquid is) to be dumped? Those might help.

Or is that a gas...? That might explain why it's not going down the pipe towards the other liquid dump, would need to experiment to see if gasses accept liquid dumps as valid 'pipe connected'.

Anyway, please check what that stuff is and consider adding separate dumps for each. Yes, it's one worker per dump, but it's way less headache trying to troubleshoot, usually.
I set them to dump both to dump waste water, brine and sour water. But I just got the research to process sour water so I changed a bit.

If I don't misunderstand you, you're writing that I have to have a dump for each waste water and brine? Is it a bug or?
Първоначално публикувано от Randot:
I set them to dump both to dump waste water, brine and sour water. But I just got the research to process sour water so I changed a bit.

Did that fix your problem?

And no, technically you can use one and the same dump for everything, as long as it doesn't exceed the throughput of the dump. But as you noticed, just a small change somewhere can cause a hassle down the line somewhere. So it's easier and less complicated to use a dump for each.

It's not a bug, just me being lazy and not wanting to trace everything if something isn't working right. :)
Hah, I was so tired that day that I overlooked something causing a "humane mistake"

It's no longer a problem.
Now I'm curious, what did you miss?

sorry mit Translator

jetzt bin ich neugierig, was haben Sie denn übersehen
Първоначално публикувано от DDR-Boy:
Now I'm curious, what did you miss?

sorry mit Translator

jetzt bin ich neugierig, was haben Sie denn übersehen
Just a tiny oversight, tired eyes didn't notice

Think I really just wanted to know if a dump could dump too much
Thanks, I don't fully understand it, but I don't take a scientific approach anyway.
Първоначално публикувано от Randot:
If I don't misunderstand you, you're writing that I have to have a dump for each waste water and brine? Is it a bug or?

TECHNICALLY, one fluid dump can handle more than one recipe. The pipes going to it are a different matter, though. A given section of pipe can only have one type of fluid going through it, so if you join, say, brine and wastewater pipes a long way from the dump, it will drastically reduce your throughput, since one fluid will have to wait until that long section of pipe is empty of the other before it can proceed.

You can minimize the pipe issue by joining the pipes as close as possible to the dump, or by breaking up long sections of pipe by going into planning mode and placing single-tile ghost branches to force it to put in junctions along the way.
Първоначално публикувано от Randot:
Think I really just wanted to know if a dump could dump too much

There isn't a set amount, it's not like a liquid dump can get full. But throughput can be an issue, just like with smokestacks. It can only do 60/60. 2 every 2 seconds.
< >
Показване на 1-14 от 14 коментара
На страница: 1530 50

Дата на публикуване: 27 септ. 2023 в 19:34
Публикации: 14