Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you protuct to low of the resource you need
I thought it was a bug as i had no problems in the beginning, but then suddenly no more groundwater, but ok i also take high presure and make water off it in my cooling towers, building a reserve water tank ;)
My normal farms always tend to be fine for a few years, then start complaining about lack of water and then lose crops if I don't upgrade them and start irrigation.
Of course no problems at start. You start with full aquifiers, but if your pumping exceeds replenishment rate, eventually aquifiers will run dry.
On top of desalination, pay attention to other water sources. Oil refinement produces sour water that can be cleaned, wastewater treatment handles most of settlement water needs.
One thing I would not use is anything below high steam in desalination. Low and depleted steam are better sent to cooling towers and independent high steam boilers to desalination for better output.
OP, if you mean that you are making high pressure steam for the sole use of putting it through a cooling tower, that's a loss of water right there. You never gets as much water from the steam as you put into it. Small cooling tower is actually a 50% loss.
Unless you use a thermal desalinator, then it works out.
I've never understood this. Yes, depleted steam desalination is slow, and both give you less water per recipe than the high steam one. But both still turn a profit, while a cooling tower always operates with a loss.
I use a small plant of eight desalinators to use part of my depleted steam (the overflow still goes to cooling towers) to make water. This allows the water tank that supplies my powerplant to slowly fill without any additional water supply.
It turns water profit, but cooling towers are power and maintenance free.
The reason I used the example of un-irrigated farms is because they should provide some data in isolation. Same T1 farm, same crops: they're fine for the first few years, then crops start drying out.
Either the rain reduces over time, or we get "bonus" rain at the beginning of the game to help get started, and that bonus causes people to over-build out of a false sense of security.
no i use steam from my electric plant, the steam that comes out instead off burning it into the air i reroutte them to some cooling towers, i make enouph steam for both ;) dont know if i am doing the right thing but it works for now lol
ye i did put to much pumps but now i am close to having enouph water for my farms. I deconstructed many pumps and now those who are still there are doing well, my ground water is going up again ;) it was my bad lol
Just to be clear, if you haven't unlocked low-pressure turbines yet, when you do you'll want to run the steam (low) through those before finally sending the steam (depleted) into a cooling tower to make the most of it.
If you're right next to the ocean and can afford it, desalinating with used-up steam is completely fine if you need the water more than you need the power/cost (especially if that means you're similarly reducing the burden on other parts of your water supply in areas that are more remote). Even a groundwater pump or two is situationally okay, even though they're unreliable and mostly an early-game thing, if they're running something intermittent or the perfect thing to give a reservoir time to fill up between droughts. The game is full of decisions like that, just study the recipe book and don't take anyone else's rules of thumb too seriously. But cooling towers are basically always a good idea~
Just be aware to use the used steam, not fresh. If high pressure steam is backfilling because the turbine waits for power to be needed, that's no trouble because that boiler stopping for a bit actually saves you water. A stopped boiler doesn't use water. But if you divert the backfilled steam to cooling towers, you are making high steam to feed cooling towers, which loses you water and fuel.
So yes, the steam that's been through the turbine, feel free using that. It's already done some work for you. But 'fresh' steam is a bad idea.
Aquifers regenerate independently. At Sailor you can use roughly 3-3.5 groundwater wells full tilt, Captain 2.5, Admiral 2... PER aquifer (ignoring crater) before you start having water loss. Yes it depends on seasonal rain, it's an average from my multiple playthroughs.
If you need more groundwater before you switch to desalination outright, you can start piping from the other aquifers on the map. This can be a permanent solution but you'll be constantly jiggling your piping around as you terraform, so, YMMV. However, your average map has at least 4 aquifers, so it's an option if you've got the construction materials to spare, but not the workers/electric/coal. At least you can reclaim the majority of the construction parts later.