Captain of Industry

Captain of Industry

ChefRe Feb 16, 2023 @ 3:09pm
1
Blueprints for everyone
Hey everyone. I'm so glad that blueprints have been added! I hope you are too. This post is to resolve bugs with my blueprints. I did support a github but I love the idea of this site.

Https:/captains-haven.org/blueprints
Last edited by ChefRe; Feb 17, 2023 @ 10:32pm
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Showing 1-15 of 35 comments
Who Feb 16, 2023 @ 4:42pm 
If it's not too much bother
https://captains-haven.org/blueprints/sorted-by/latest/desc
welcomes more!
ChefRe Feb 16, 2023 @ 4:46pm 
Originally posted by Cains:
If it's not too much bother
https://captains-haven.org/blueprints/sorted-by/latest/desc
welcomes more!

Already uploaded. However I cant seem to update the description easily on there... or at all.
Last edited by ChefRe; Feb 16, 2023 @ 4:46pm
Who Feb 16, 2023 @ 4:51pm 
Yeah, the site is still pretty fresh out of the oven. I hope it will improve over time.
ChefRe Feb 16, 2023 @ 4:57pm 
Originally posted by Cains:
Yeah, the site is still pretty fresh out of the oven. I hope it will improve over time.
Whelp. Updated description below of blueprint below.

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https://captains-haven.org/blueprints/updated-thermal-desalinator-power-plant-waste-water-treatment
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Updated --

Fixed amount of cooling towers and pipe disconnect. You need to build waste water outlets for brine (9 Dumps over 2 lv3 pipes), water (Coming from cooling towers 2 dumps, or just vent the depleted steam) and emergency waste water dumps (For max capacity... How? -- Also slight oversight... after uploading this that the amount of water being produced will fill up the tanks before the waste water can be treated. Recommended to add a balancer and dump the water coming from treatment plants)

The rest of the system is just copy and paste. System is designed to burn/dump any access waste that backs up in the system. You can choose to either dump or use the compost made by the waste water plants. Seawater (1320) -> Water (1080) |
Waste Water max input (800)
Brine (540) -> (Chlorine Output (240)Only 1/2 of brine
~ 14.4 MW of power + Water recovery system.
Last edited by ChefRe; Feb 16, 2023 @ 4:58pm
Captain of Coit Feb 17, 2023 @ 4:14am 
Hello, creator of Captain's Haven here :)

I hope as well we can improve the site over time, as mentioned, the site is pretty new and still making lots of improvements every day!

As mentioned in another thread, the issue with editing the description of blueprints have been addressed and fixed now!

Welcome any type of feedback and/or ideas what you'd want to see supported next on the website.
Last edited by Captain of Coit; Feb 17, 2023 @ 4:16am
bigbadjohn3879 Feb 18, 2023 @ 12:33am 
Can we get some some sort of sorting other than views would be helpful with those in other languages to know what they do.
Captain of Coit Feb 18, 2023 @ 4:06am 
Originally posted by bigbadjohn3879:
Can we get some some sort of sorting other than views would be helpful with those in other languages to know what they do.

Sure thing, what kind of sorting options would you like? I'm in the process of adding search functionality right now, then I'll also add tags that can be browsed, but if you know a specific attribute you'd like to sort by, let me know and I'll see if I can add it :)
bigbadjohn3879 Feb 18, 2023 @ 8:08am 
I would just go with sorting for like iron processing copper, concrete and what not there are several blueprints that are locked to me for the lack of research which is cool but once I unlock them I am replacing the higher tier with the lowest you can and gonna resubmit so those with a new game can have them instead of having to wait for research
Captain of Coit Feb 19, 2023 @ 4:40am 
Originally posted by bigbadjohn3879:
I would just go with sorting for like iron processing copper, concrete and what not there are several blueprints that are locked to me for the lack of research which is cool but once I unlock them I am replacing the higher tier with the lowest you can and gonna resubmit so those with a new game can have them instead of having to wait for research

Just to make sure I understand what you're looking for here, is it something like a filter so you can see blueprints that are actually usable for you in the game?

So something like you can select what buildings you have available/researched, and the list will only show blueprints you could actually build?
bigbadjohn3879 Feb 19, 2023 @ 10:11am 
the search function you added is good just type in like iron or something and it pulls up what is there. What you added is a big help so thanks for that, the only other suggestion is like if you click on the posters name and it pulls up all those he has posted.
Captain of Coit Feb 19, 2023 @ 11:23am 
Originally posted by bigbadjohn3879:
the search function you added is good just type in like iron or something and it pulls up what is there. What you added is a big help so thanks for that, the only other suggestion is like if you click on the posters name and it pulls up all those he has posted.

That's great to hear :) The second thing you mention should be implemented already, added that at the same time I added the search!

Here is a example:

https://captains-haven.org/blueprints/sorted-by/views/desc/search/Clash%20Maverick
bigbadjohn3879 Feb 19, 2023 @ 4:59pm 
nice I have found in other games that I tend to find one person's mod or something and find others they do that I also like. I am not that great when it comes to space management in this game.
ArmusQ Feb 20, 2023 @ 9:51am 
It seems to me that at least some people find my blueprints useful.

https://captains-haven.org/blueprints/sorted-by/views/desc/search/ArmusQ

I'll be adding more as I build them
Mortimer81 Feb 21, 2023 @ 1:00pm 
I imported your oil processing v2.0 from this site and encountered an issue with parts of it. From what it looks like it does not import sulfur processing plant and shows it as locked. Can you confirm it is the needed tech on the bottom line , second from the right? Iam through the whole oil processing tech and there should be no recipes or factories missing. My guess is some issue with exporting and importing in different language versions and iam on the german client.

Edit: My bad, there is always only one lock symbol on the same spot and i guess there is something else missing. I will check back and adress this in another topic. Would be nice to have some kind of hint in the game, what exactly is missing for a specific blueprint.
Last edited by Mortimer81; Feb 21, 2023 @ 2:39pm
mgg1959 Mar 21, 2023 @ 1:46am 
Thanks a lot!
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Date Posted: Feb 16, 2023 @ 3:09pm
Posts: 35