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https://captains-haven.org/blueprints/sorted-by/latest/desc
welcomes more!
Already uploaded. However I cant seem to update the description easily on there... or at all.
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https://captains-haven.org/blueprints/updated-thermal-desalinator-power-plant-waste-water-treatment
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Updated --
Fixed amount of cooling towers and pipe disconnect. You need to build waste water outlets for brine (9 Dumps over 2 lv3 pipes), water (Coming from cooling towers 2 dumps, or just vent the depleted steam) and emergency waste water dumps (For max capacity... How? -- Also slight oversight... after uploading this that the amount of water being produced will fill up the tanks before the waste water can be treated. Recommended to add a balancer and dump the water coming from treatment plants)
The rest of the system is just copy and paste. System is designed to burn/dump any access waste that backs up in the system. You can choose to either dump or use the compost made by the waste water plants. Seawater (1320) -> Water (1080) |
Waste Water max input (800)
Brine (540) -> (Chlorine Output (240)Only 1/2 of brine
~ 14.4 MW of power + Water recovery system.
I hope as well we can improve the site over time, as mentioned, the site is pretty new and still making lots of improvements every day!
As mentioned in another thread, the issue with editing the description of blueprints have been addressed and fixed now!
Welcome any type of feedback and/or ideas what you'd want to see supported next on the website.
Sure thing, what kind of sorting options would you like? I'm in the process of adding search functionality right now, then I'll also add tags that can be browsed, but if you know a specific attribute you'd like to sort by, let me know and I'll see if I can add it :)
Just to make sure I understand what you're looking for here, is it something like a filter so you can see blueprints that are actually usable for you in the game?
So something like you can select what buildings you have available/researched, and the list will only show blueprints you could actually build?
That's great to hear :) The second thing you mention should be implemented already, added that at the same time I added the search!
Here is a example:
https://captains-haven.org/blueprints/sorted-by/views/desc/search/Clash%20Maverick
https://captains-haven.org/blueprints/sorted-by/views/desc/search/ArmusQ
I'll be adding more as I build them
Edit: My bad, there is always only one lock symbol on the same spot and i guess there is something else missing. I will check back and adress this in another topic. Would be nice to have some kind of hint in the game, what exactly is missing for a specific blueprint.