Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you remove truck limit, next thing you will ask for is to remove the oil limit, and so on...
If you are running out of trucks, then you need to look at your set ups and see how best to automate them as much as possible, so less trucks are used.
The level 2 truck are 3 times bigger so you don't need to upgrade a lot of them to see a major difference quickly.
Vehicles need fuel, drivers, maintenance, the limit does feel a little arbitrary and weird.
I wonder if it really is a somewhat bad pathfinding issue though, cause that would ultimately limit some weird setups or larger maps even with mods.
Another tip, build 3-4 silos where are ressource fields are. This give an cache and you only need 2-3 trucks for an mining area.
leveling mountain is fun but 140 is overkill already.
EDIT: and of those 35 I usually have 5 just idling... I just have them for harvest season, buying stuff off the market and the occasional material rush if I plan a production array...
it's deffo not pathfinding...just no concept of loading qeues which means if you need 3 electronics in 1 building and 4 in another it sends out 2 trucks even though it could be easily handled by a single truck doing 2 stops instead of 2 trucks doing a single stop each.
I think having belts only appear somewhat later in the game start screwed me on this, i had already set up chains and production before they were available, and by the time I could actually belt things, it was already a completely mess of things being in the wrong place so i had to belt over the map, which caused other problems, and more mess.
Hopefully my second game turns out a bit more organised... my current game is just a mess.
That's the thing though... You get itty-bitty trucks at the start which makes it interesting to upgrade to belts later on... then when you get the medium trucks it's VERY easy to belt what you want to belt and just seriously cut on trucks by scrapping the small ones and then replacing them by maybe a third as many medium trucks... I suspect the same will happen once I hit big trucks