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Een vertaalprobleem melden
I remember before the upgrade that I struggled to get enough, so I loaded up my 2nd cargo dock and ship to go to the 2nd oil rig as well, but after upgrading the first cargo dock and oil rig, the 2nd option has just been left on pause ever since.
I used a lot of buffer tanks that stored crude oil, and turned down my production/consumption for a little while to get the buffer tanks up and running.
(As far as I can tell, the speed of the fluid from ship to cargo dock is 60 units a minute.
So without any upgrades you'll only bring in a maximum of 120 units of crude oil WHILE the ship is at the dock. After the first upgrade you'll be able to bring in 240 units, so you need several buffer tanks to be able to provide a stable supply from ships alone.)
https://steamcommunity.com/sharedfiles/filedetails/?id=2826745189
This is my setup, and it runs off of 2 oil rigs at 108/60 production or Level 4. The storage tanks are excessive and really just as a large buffer in case things hit the fan.
Sorry for going a bit off topic, hope that's fine with OP?
Lol I feel like such a child when compared to your setup.. What difficulty do you play on, or have you tweaked the options much? Do you take notes while playing?
Here's my setup:
https://steamcommunity.com/sharedfiles/filedetails/?id=2826748378
I've been mostly into FPS and racing games my whole life, I've only recently started playing factory/building games. I'm messy as a person, so I see this as training to get better at organizing :P
My one oil rig is also producing 108 per minute. Which is less than I could potentially refine when everything is going flat out. So I should be emptying the oil rig, but I don't. It's storage level is always back to 100% way before the cargo ship returns to pick up the next load. The bottleneck is the very long time the cargo ship is taking to unload.
Maybe I should add more than one fluid module to the cargo depot, that might speed up unloading I suppose.
I just noticed cargo depot 2 in the research tree, but you did not find that unloads any faster?
Thank you.
I don't think the ships storage for each module slot changes either. I remember it always being 220, but the Modules do have larger storage the higher tier they are.
Don't think more storage in the module itself will help, when there is a large storage buffer next to the module. Maybe the transfer rate from the cargo depot, into the fluid module is a different, faster transfer rate than the outputs of the module? Does not seem likely though.
Anyway, until I research better cargo modules, it sounds like more than one fluid module on the cargo depot will help. Might build a second cargo depot as well. Presumably I will be able to assign my spare cargo ship to the oil rig then. it just sitting idle now is annoying. That should double the rate at which i am importing oil, in theory.
Yeah it's 220 for each ship module. But I saw that your pumps on the cargo dock is blue compared to mine that's red, so I think you'll transfer at a faster rate than 60/60s.. probably 120/60s? Oh yeah, you already addressed this :)
Does the first cargo dock transfer even slower than 60/60s? And I found the answer below.. thank you!
https://steamcommunity.com/sharedfiles/filedetails/?id=2826759909
and i think its 30/60s for the lowest tier. So the Medium module would be 45/60s and the Large 60/60s.
EDIT - Oh I see from the wiki, that it is just over 60 for solids, presumably the same for fluids too. Best to put tier 2 transports on then.
Be nice if the devs would just put the throughput of a module in it's description, oh well that's early access I suppose.