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Hey Moe, i remember you from the RE:Village forum and i think, that you can answer me a question:
1. did you use a AMD Card?
2. what did you mean with: terrible driver overhead for DX11
Usually you can see a driver overhead, if your CPU has a +90% usage and your GPU do nearly nothing and deliver only a handful frames...?!
So please explain "terrible driver overhead for DX11" for me.
DirectX overhead/CPU overhead/driver overhead means that in DirectX 11 mode AMD's driver eats a substantial chunk of CPU resources and leaving the rest for the game itself. On the other hand Nvidia's drivers eats this chunk less than AMD's drivers. Leaving more room for the game at hand.
edit - AMD Radeon handles DX12/Vulkan muuuuuuch better in that regard.
If i play GoW with a constant GPU usage of 95-99% and my CPU is bored with 20-25% usage... can we then speak from a "terrible driver overhead for DX11"?
btw: i play a full AMD Rig 6900XT@5800x
are you having issues with the game? any stuttering or drops?
I have area-loading-stutters at explicitly the same places in the game (what concerns everyone). They can all be reproduced everytime. So it's a DEV problem to fix the datastreaming.
But stuttering or framedrops from nowwhere? NO!
...1. did you use a AMD Card?
i've used many of "AMD Cards" DX11 isn't their strong-suit, just like DX12 isn't Nvidia's.
3090 here same stuff low fps LOL plz stop tellin.
Lake of nine is a mess and the fps is way to low for such an old not open world.
3080 goes out of vram in games your money is wasted in the near future.
"Lastly, while we do not have a timeline, we want to communicate that we have identified the primary cause leading to AMD performance problems and are now investigating solutions to resolve this issue."
Source: https://store.steampowered.com/news/app/1593500/view/3118182224259342260