God of War

God of War

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vogelman198 Jan 26, 2022 @ 6:46pm
Need some sage wisdom (stat advice)
I am in NG+ and I was looking at my stats, and I am a lil bit confused. So share some sage wisdom with me.

1) I am in NG+ and gear/numbers can get really high like 390 strength or 380 runic power or 300 luck and so on. What are the stats cap in NG+ ?

2) do stats become useless if they fill the bar? Example: is luck stuck at 150 or could you increase it to 300 if you have the gear, Cod armor set for example has lots of luck.

3) do perks, that give X stat, still benefit you if you reached the stat cap. My strength is around 390 and my runic is 380, so if I get a perk activation that gives strength and runic, does it still boost my strength and my runic?

Example: the blade pommel that gives strength + runic up to 3 times. Do I still benefit from that?
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Showing 1-11 of 11 comments
Paranochat Jan 27, 2022 @ 12:02am 
As far as I remember, I think the stats all have diminishing returns, to the point where filling the bar is probably already overkill and wouldn't provide a noticeable bonus, I guess.

You could test it with Vitality, see if your total HP actually increases past the cap, same with Cooldown.

(As for perks, my guess would be that if you've reached a very high value (bar filled) or if there's a hard cap, then they should be kinda useless ? I don't know how they're calculated, but the way they're worded ingame, it seems they just add bonus to the core stats).
vogelman198 Jan 27, 2022 @ 9:19am 
Can anyone, with more experience or a dev make a statement about the stat caps?
JackieTheDemon Jan 27, 2022 @ 9:54am 
Originally posted by <The DUTCH Errata>:
Can anyone, with more experience or a dev make a statement about the stat caps?
Developers of AAA games will never respond to posts here.

Just experiment yourself. Number go up.
space Jan 27, 2022 @ 10:04am 
Originally posted by JackieTheDemon:
Originally posted by <The DUTCH Errata>:
Can anyone, with more experience or a dev make a statement about the stat caps?
Developers of AAA games will never respond to posts here.

Just experiment yourself. Number go up.
not true

there's a dev posting here pretty frequently

https://steamcommunity.com/id/alarcus_sms/posthistory/
Last edited by space; Jan 27, 2022 @ 10:06am
vogelman198 Jan 27, 2022 @ 10:14am 
Originally posted by JackieTheDemon:
Originally posted by <The DUTCH Errata>:
Can anyone, with more experience or a dev make a statement about the stat caps?
Developers of AAA games will never respond to posts here.

Just experiment yourself. Number go up.

LOL experimenting is kinda annoying, since this game has NO DMG numbers, no axe or blade dmg tooltips. I want to know what I asked for, so I can avoid useless builds.
JackieTheDemon Jan 27, 2022 @ 10:55am 
Originally posted by <The DUTCH Errata>:
Originally posted by JackieTheDemon:
Developers of AAA games will never respond to posts here.

Just experiment yourself. Number go up.

LOL experimenting is kinda annoying, since this game has NO DMG numbers, no axe or blade dmg tooltips. I want to know what I asked for, so I can avoid useless builds.
Just do what everyone else does, build for strength and vitality. Luck doesn't affect combat other than the park activation chance, and it's barely noticeable. I don't really notice much of a difference myself with the numbers, just that they go up.
vogelman198 Jan 27, 2022 @ 11:39am 
Originally posted by JackieTheDemon:
Originally posted by <The DUTCH Errata>:

LOL experimenting is kinda annoying, since this game has NO DMG numbers, no axe or blade dmg tooltips. I want to know what I asked for, so I can avoid useless builds.
Just do what everyone else does, build for strength and vitality. Luck doesn't affect combat other than the park activation chance, and it's barely noticeable. I don't really notice much of a difference myself with the numbers, just that they go up.

Yes, so i need to know IF there are caps on strength, vitality and so on. Otherwise I spend points on stats for no reason. Want to make sure every point is well spend.
JackieTheDemon Jan 27, 2022 @ 11:42am 
Originally posted by <The DUTCH Errata>:
Originally posted by JackieTheDemon:
Just do what everyone else does, build for strength and vitality. Luck doesn't affect combat other than the park activation chance, and it's barely noticeable. I don't really notice much of a difference myself with the numbers, just that they go up.

Yes, so i need to know IF there are caps on strength, vitality and so on. Otherwise I spend points on stats for no reason. Want to make sure every point is well spend.
https://www.reddit.com/r/GodofWar/comments/8g9oyr/info_ive_gathered_regarding_stats/
vogelman198 Jan 27, 2022 @ 11:56am 
I really do not like the insane amount of hidden numbers in this game. You increase your stats but you don't actually know what those stats do other than the game saying it increases this or that but with barely any noticeable numbers so I decided to test things out to better give a rough idea on what you're actually getting with most of the stats.
vogelman198 Jan 27, 2022 @ 12:00pm 
I hope in future games they add a bit more concrete numbers so we actually know what we're getting when we increase our stats other than "yeah it's a bit better maybe". I'd appreciate them to add damage numbers when we attack that can be turned on/off and for perk chances to be revealed (and to change depending on how much luck you have)
Paranochat Jan 27, 2022 @ 4:50pm 
Originally posted by <The DUTCH Errata>:
LOL experimenting is kinda annoying, since this game has NO DMG numbers, no axe or blade dmg tooltips. I want to know what I asked for, so I can avoid useless builds.

That's why Vitality and Cooldown are the easiest to test, then the best you can do is guess that other stats work in a similar way...
You can always just fill all of the stat bars to their visual cap (in NG+), no worries about "useless builds" then :D

Originally posted by <The DUTCH Errata>:
I really do not like the insane amount of hidden numbers in this game. You increase your stats but you don't actually know what those stats do other than the game saying it increases this or that but with barely any noticeable numbers so I decided to test things out to better give a rough idea on what you're actually getting with most of the stats.

I'm with you on this, even though this game doesn't require min/maxing to handle any encounter, I do want to know what things actually do (worst offenders are perk activations and luck, what the hell is a "moderate perk activation" ? Is it 30% ? 10% ? And how does luck affect it then ? And how much "Strength" or whatever else does the buff provide ??).

Just having a secondary stat menu with everything detailed would already be great, without confusing people who don't care about these.
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Date Posted: Jan 26, 2022 @ 6:46pm
Posts: 11