God of War

God of War

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Snobby Hobo Jul 1, 2023 @ 7:06pm
Unbelievably boring as a game
Combat for 3 minutes, then 4 minutes of "walk from A to B" before being interrupted by a cutscene for 6 minutes. You can pad the first if you actually care to collect all the loot-boxes (because Ubisoft).

The moment Freya pops up I'm like "oh god not her again", because seeing her implies that now you have another 10 minute section of VERY SLOWLY walking alongside her.

God this game is boring.
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Showing 1-15 of 66 comments
PGust27 Jul 2, 2023 @ 1:20am 
2
Fun fact: No one is forcing you to play it💪🏼
ZePRiNCE Jul 2, 2023 @ 3:39am 
Same feeling the first 15 hours.

startLoop:
- 3 min of (quite) fun combat gameplay ("quite", because I don't like controls mapping)
- 5 min of exploration with that stupid son saying stupid things
- 5 min pour enigma with that stupid son saying stupid things.
goto startLoop;

HOWEVER.
Little spoiler: at 40% of the game, your child get sicks, so you don't have him with you anymore. Best part of the game ! :D
You also get a second weapon at the same time which is more fun.

After, of course, you get your son back, but it's a little more interesting.

I wouldn't say the second part of the game is a GOTY, but it's a good 14/20.
First part is 8/20.

I had to give a chance... 4 times... to this game to complete the first part. So... I don't know what to advise to you.
alumlovescake Jul 2, 2023 @ 1:36pm 
Originally posted by ZePRiNCE:
Same feeling the first 15 hours.

startLoop:
- 3 min of (quite) fun combat gameplay ("quite", because I don't like controls mapping)
- 5 min of exploration with that stupid son saying stupid things
- 5 min pour enigma with that stupid son saying stupid things.
goto startLoop;

HOWEVER.
Little spoiler: at 40% of the game, your child get sicks, so you don't have him with you anymore. Best part of the game ! :D
You also get a second weapon at the same time which is more fun.

After, of course, you get your son back, but it's a little more interesting.

I wouldn't say the second part of the game is a GOTY, but it's a good 14/20.
First part is 8/20.

I had to give a chance... 4 times... to this game to complete the first part. So... I don't know what to advise to you.
I find it funny you did it out of 20 what was really weird since you could legit just do 7/10 and 4/10
lucent Jul 2, 2023 @ 2:04pm 
The game has been out for like a year and a half, so how do you not know what you are buying? Don't you read any reviews or watch any videos before buying?

I still don't get what's so bad about the kid. I have 20 hours in so far and I don't give it a second thought in what he says. I like having the kid during combat with his bow.

I think people buy games with themes they really don't care for and that's a factor.

If the best game in the world was Ninja Turtles, I wouldn't like it. I would be like, they are turtles and that's just stupid... hehehe
N0REGARD4LIFE Jul 3, 2023 @ 12:20am 
I don't get how people can play a STORY BASED GAME and whine and cry about their being a story to tell. There is an abundance of combat in the game, but the story has to be told and it's a pretty good one that leads into Ragnarok and only gets better.
Snobby Hobo Jul 3, 2023 @ 1:12am 
Originally posted by N0REGARD4LIFE:
I don't get how people can play a STORY BASED GAME and whine and cry about their being a story to tell. There is an abundance of combat in the game, but the story has to be told and it's a pretty good one that leads into Ragnarok and only gets better.

It's the pacing that gets me. But as Zeprince already stated it's just especially bad in the first parts of the game. The Freya section was just a complete snorefest of holding W for 15-30 minutes.

I mean the game already interrupts you for over half the playtime with QTEs and cutscenes - but yea; that is what the game is. Just the walking sections in the beginning really get to me. Hard time not falling asleep.
Tyr Ceti Jul 3, 2023 @ 9:29am 
Ya I thoroughly enjoyed the “boring” sections. To me that is world building and that gets me invested into why I’m laying the beat down on so many foes and why “the kid” is with me.

I mean the game was released as a complete change to the previous beat infinite baddies model to a more older thoughtful Kratos. I expected that when getting it.
Last edited by Tyr Ceti; Jul 3, 2023 @ 9:29am
GamerGate Valkyrie Jul 4, 2023 @ 9:20pm 
this game is amazing. don't listen to downers.
RebelStorm Jul 4, 2023 @ 9:54pm 
I played it on launch and had to force myself to finish it. The main thing I hated about it is how even though it's a small map it takes an eternity to get anywhere. As soon as the credits rolled I was done. Couldn't be bothered to spend countless hours traversing the map for odin birds and other crap. It was done to artificially pad the length of a game that could have been trimmed down to 12 hours and still lost nothing of value.
Snobby Hobo Jul 4, 2023 @ 9:57pm 
Originally posted by CoronaExtra:
I played it on launch and had to force myself to finish it. The main thing I hated about it is how even though it's a small map it takes an eternity to get anywhere. As soon as the credits rolled I was done. Couldn't be bothered to spend countless hours traversing the map for odin birds and other crap. It was done to artificially pad the length of a game that could have been trimmed down to 12 hours and still lost nothing of value.

I'm in the same boat at the moment. Playing it feels like an absolute chore.

So much menial work combined with never ending unskippable cutscenes. It's so conflicted on what it wants to be - even if the story it tells is great I'm trying to play a game here.

Sometimes you get rewarded with another 5 minutes fight (most likely another troll) before having to go back to 10-15 minutes of cutscenes and just walking.
RebelStorm Jul 4, 2023 @ 10:15pm 
Originally posted by Incredibly average:
Originally posted by CoronaExtra:
I played it on launch and had to force myself to finish it. The main thing I hated about it is how even though it's a small map it takes an eternity to get anywhere. As soon as the credits rolled I was done. Couldn't be bothered to spend countless hours traversing the map for odin birds and other crap. It was done to artificially pad the length of a game that could have been trimmed down to 12 hours and still lost nothing of value.

I'm in the same boat at the moment. Playing it feels like an absolute chore.

So much menial work combined with never ending unskippable cutscenes. It's so conflicted on what it wants to be - even if the story it tells is great I'm trying to play a game here.

Sometimes you get rewarded with another 5 minutes fight (most likely another troll) before having to go back to 10-15 minutes of cutscenes and just walking.

I hated the puzzles. All of them are so easy to solve but they are still time consuming because of how they are setup. Then there's those hidden loading screens behind the door opening animations. The constant rope climbing, rock climbing, squeezing through cracks.

And then you always run into chests you can't access yet because you don't have a specific ability unlocked. They expect me to run all the way back there for a single chest later in the game. They can eff right off with that garbage game design that wastes the players time.
Weltall8000 Jul 5, 2023 @ 8:18am 
Originally posted by CoronaExtra:
Originally posted by Incredibly average:

I'm in the same boat at the moment. Playing it feels like an absolute chore.

So much menial work combined with never ending unskippable cutscenes. It's so conflicted on what it wants to be - even if the story it tells is great I'm trying to play a game here.

Sometimes you get rewarded with another 5 minutes fight (most likely another troll) before having to go back to 10-15 minutes of cutscenes and just walking.

I hated the puzzles. All of them are so easy to solve but they are still time consuming because of how they are setup. Then there's those hidden loading screens behind the door opening animations. The constant rope climbing, rock climbing, squeezing through cracks.

And then you always run into chests you can't access yet because you don't have a specific ability unlocked. They expect me to run all the way back there for a single chest later in the game. They can eff right off with that garbage game design that wastes the players time.

Agreed.

It got monotonous. It felt like it was the introduction to the game for most of the game time. I suppose a lot of games have been feeling that way in recent years though (and it wasn't unheard of in many older games too).

I like a good Metroidvania, but so much of the backtracking here just felt dumb and not very rewarding. Usually more of a "do you have X ability yet? No? ♥♥♥♥ off. Yes? Okay, here you go." check, rather than a clever puzzle.

Still, I think the severe lack of enemy variety and sheer number of recycled boss encounters was inexcusable.
Kris Jul 7, 2023 @ 6:28am 
Maybe you are just not a GOW fan, and can't appreciate a game with a good story. It's not like no one is forcing you to play it either, you wasted your own money to play it just to find out you don't like it and wanted to complain about it.
RebelStorm Jul 7, 2023 @ 1:54pm 
Originally posted by Kris:
Maybe you are just not a GOW fan, and can't appreciate a game with a good story. It's not like no one is forcing you to play it either, you wasted your own money to play it just to find out you don't like it and wanted to complain about it.

Or maybe he's a fan of the real God of War and not this dumbed down Disney remake version?
lucent Jul 7, 2023 @ 2:52pm 
Why does the OP have this in his reviews?

Wait up son, I need to investigate this loot-box.

I played this game prior to purchasing it on Steam.

God Of War is easily the best installment in the franchise but it's still a Ubisoft game at heart, even if it doesn't in any way benefit the game. There isn't too much to be said about this game that people don't already know; the "graphics" (animation, texture work, environmental design) and sound design are top of the ladder. The story is nice. The characters feel well developed, and the relationship between Kratos and his son Atreus is portrayed in a sincere believable way. The gameplay model is good - if not a tiny bit monotone.

The game relies on a fairly straightforward model of switching turns, but it's primarily Kratos' turn. You can also parry, which is accompanied by a very brief bullet-time effect prior to the strike landing. This combined with the very forgiving parry frames makes it easy to execute. Generally speaking the game tends to communicate its intent pretty well. There are a lot of upgrades which add various new moves, but they're all kind of gimmicky in the sense that the game doesn't really do much with them. It's quite unfortunate and a big loss for the game's expressiveness.

There are occasional "puzzles" (or whatever passes for that in this game) as a change of pace. They're servicable at best. What I do consider annoying is the constant needing to go around and pick up "loot", or sidetrack to very obvious lootcrates. I mean Ubisoft please contain yourself. The upgrade menus are completely unnecessary in a similar vain. Marketing just won't let them publish a single game without several upgrade menus, equipment and lootables it seems. It does not benefit the title at all and just slows it down.

Overall a really good game if you can ignore some of the Ubisoft stink that it radiates.
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