Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Of course. I did the new DLDSR tech is only avaliable with the latest drivers.
This. Enable + change desktop resolution + launch game.
Change the desktop resolution inside the nvidia panel control. There you can select the HZ.
Yeah I think it's going to be nice for those games that don't have DLSS, I haven't had the time to test many games, since I'm playing God of War for now, but I can think of several games where DLDSR may look nice thanks to the extra crispness, but I'd still love to have a "DLDSR sharpness" slider, much like regular DSR has a smoothness one.
Actually even at 4x DSR, many games do need some smoothness applied, otherwise certain elements don't look good, especially text / UI elements, but it does not need that much smoothness, which I know it's still present for regular DSR, at the very least; does it work for DLDSR too? That could eliminate some of the sharpenss, but I haven't tried, I normally use 20% smoothness for every DSR resolution, with good results, really.
I do use 20% in most titles too. In this particular case i use 15% because the game itself it's quite sharp.
The thing is that i was expecting better performance with DLDSR over DSR since Nvidia released the tech focused on that. Give the same results as DSR but with much better performance. Not on GoW (in my opinion and tests). I must test other games like Cyber, rdr2, etc...
I don't see the impact of DLDSR being that bad on my system, I have a 3060 Ti, and seeing video from a cutscene, side by side, that I have recorded...it's not that much in the end.
It's a pity the game doesn't include a fixed, repeatable benchmark, to check things out a bit easier, but I don't particularly see a huge performance delta between both downsampling methods in this particular game.
I did check on Resident Evil 2 Remake before GoW launched and the difference in performance wasn't huge either, I don't know, need to test more games, at least a game with a Benchmark to run.
DLDSR 2.25x should be compared to 4x DSR, so 4x Quality with 2.25x performance - Win
DLDSR 1.78x should be compared to 2.25x DSR, again 2.25x Quality with a 1.78x performance hit - Again Win
The smoothness though it seems it affects both DSR and DLDSR in a different way. Some people are saying that with DLDSR you should use between 50 and 75% smoothness.