Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And there's small arrows that show you if enemies are close or attacking never stand too still!
The games fighting system is overall nice but it wasnt designed good enough for such a difficulty.
I will keep playing at it but you can basically imagine that i die by 1 or 2 hits and sometimes its actually impossible to get out of a stun lock or homing animations by enemies.
Its very fun when you win and perform well in a fight but sometimes its extremly frustrating and I have to cheese enemies with my axe throw.
You don't need to see that, you can hear the attack and Boy or head will tell you it's coming.