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And yes, I've restarted this phase several times, figuring maybe I just hadn't set myself up well. Same problem.
Which isn't something you really plan ahead for on the flooded city since you cannot know where or even when exactly the nuclear waste will pop up – you won't even know it is possible to happen, until it has – or how much resources you will have to spend on cleaning it up. It has very little to do with planning.
That said, on each and every level of the flooded city and irradiated sprawl, I've always reached the required amount of sunflowers without having to unnecessarily mess around.
I just noticed that the Waste Storage Bunkers are already present even at the start of the level. They will begin exploding at phase 2 (or I guess if the stability drops down, never tried this yet)
It does take a bit of trial and error to figure out how to get enough sunflowers, due to how the radiation and heliocages work.
Placing three Heliocages should always be enough to complete the sunflowers requirement, so this looks like a bug. I'll add it to the list of things to fix!
Thank you for reporting it.
Related problem here: I can't build the 3rd Sunflowers bunker -and hence softlocked- because I can't place the radiation cleanser. I can't build them on the stone created by the mineralizer. This also seems a bit odd since the icon in the mineralizer tool tip says it'll provide stone. Also it seems to be a bug, that I can't build radiation cleansers on some ruins on my map, although they are within the radius of another radiation cleanser. So I can't cleanse my way to the last toxic dump and build the 3rd Sunflowers bunker.
I do think this falls into the "restart once you have better knowledge of the map" thing, because upon restart I CAN see where the waste bunkers are from the beginning. However, I can see how this might be frustrating for some players who don't realise what they've done until phase 3! (Loving the game by the way!)