Metal Slug Tactics

Metal Slug Tactics

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UI/UX - Controller buttons are awkward at best for me
It's pretty awkward that I can't just use A/B for most confirm+select/cancel commands, and random shoulder keys are used to confirm weapon actions. Also kind of forced to use both d-pad and control sticks back and forth a lot. And I don't really love control-stick-press for navigating information tooltips either.

The whole thing is sort of functional, but for the first hour I just constantly struggled to remember how to do any inputs whatsoever, and I am just constantly wondering if I need to just commit to playing it on a PC imouse+keyboard instead of the Steam Deck*. Feeling kind of bogged down in a compounded learning curve due to the controller UI.
(* - Owned on other playform, but Lutris installs things pretty well)