Metal Slug Tactics

Metal Slug Tactics

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Vehn Nov 9, 2024 @ 3:19am
Level retry option
It's not that serious. Just let players retry levels from the pause menu, instead of outright forcing them to wipe the run because they burned through the 2x restarts that is provided. Players are already under powered from not having many options outside of bonus actions - in the action economy, and wiping a run only to receiving no gold is garbage. I get it, it's a rogue-lite; trial and error and all that. But if a player is unable to make progress with each run then what's the point of a rogue-lite?

IF ANYTHING just add that function to the recruit difficulty, since players who are familiar with tactical turn based games are gonna be playing on higher difficulties regardless.

Game is fun don't get me wrong, but the balance is top tier abysmal. And not in a DMC kinda way.

Not to mention, the enemies having set spawn locations when getting recalled, because you cannot tell me the game spawning an enemy right on top of me twice..in a row is 'random'.
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Showing 1-6 of 6 comments
UrbanNoodles Nov 9, 2024 @ 10:08am 
You're right, it's not that serious. Just quit to menu and click new game. Enjoy the roguelite experience.
h.f Nov 9, 2024 @ 2:16pm 
Absolutely agree! In my opinion, the fact that you can't reset missions takes all the fun out of the game.
Renyth Nov 9, 2024 @ 2:56pm 
Finally get some +1 damage upgrades, next sector everything gets 3HP+ ontop and enemies keep spawning on top of me every turn. Ah well back to main menu. Joy
Bongoboy Nov 13, 2024 @ 8:09am 
This is one of my many gripes with Metal Slug Tactics. It doesn't allow for you to try out things without getting heavy punishment. The way it is, it gets easier the more characters and loadouts you have unlocked.
JericholicNinja Nov 13, 2024 @ 8:26am 
A lot of you have never played a roguelite/roguelike before. Last time I checked 30XX, Chenso Club nor Bullets Per Minute had an option to reset after dying and neither should MST. If you burning through the x2 Restarts and still not getting enough cash upon death to buy Mods, Passives, Special Abilities or Loadouts that sounds like a major skill issue not a game issue.
Bongoboy Nov 13, 2024 @ 9:04am 
Originally posted by JericholicNinja:
If you burning through the x2 Restarts and still not getting enough cash upon death to buy Mods, Passives, Special Abilities or Loadouts that sounds like a major skill issue not a game issue.

To the theme of "that sounds like a major skill issue not a game issue." ... some games work well with roguelike/roguelite elements in them, some games don't.

If you make a game, where you have very few procedural elements in it, it will not work well. In Metal Slug Tactics all the Missions are predetermined and hand-made on a certain spot. The only RNG part is where you start on the map, and then that mission will be missing.

I have no issue playing Tactical games, they are in fact the genre I love most. But because of Metal Slug Tactics roguelike/roguelite setup, I played a handful missions... and it wasn't fun, so I stopped.

So not a "skill issue"... purely a game issue. I don't like roguelike/roguelite, and I left it at that.

BTW I love Into the Breach, I don't love Metal Slug Tactics.
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Showing 1-6 of 6 comments
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