Metal Slug Tactics

Metal Slug Tactics

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GB EX Nov 12, 2024 @ 5:46pm
Best Assets?
Which Asset(s) do you think is/are the best to pick? Metal Slug? Slugnoid? Keen Instinct (Gain Bonus Action + Bonus Move)? Stopwatch (Everyone gains Bonus Move)?
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Showing 1-10 of 10 comments
GuyInFreezer Nov 12, 2024 @ 5:50pm 
Depends. I personally like the “everyone gets +1 hit” asset because I tend to run a lot of high-damage single-shot secondary weapons. Properly leveled characters will perform better than a vehicle but if you have Marco vehicle is free damage, etc
johnny_sinister Nov 12, 2024 @ 6:21pm 
I kinda like the +10 damage one, as it is an auto win when a boss is 10 HP or less.

Honestly, once you get really proficient at the game, you don't even need them. At this point, I just pick whatever will make the game go faster.

For the mechs though, I prefer a well placed Metal Slug, as it has 3 attacks per turn.
♥ Daydream ♥ Nov 12, 2024 @ 6:23pm 
For Assets I personally prefer the one that grants protection to all team mates since it lets me be more agggressive, as well as the everyone gets +1 hit, and any Vehicle. Anything to get more damage off in a boss fight.
UrbanNoodles Nov 12, 2024 @ 6:38pm 
I always go with +10 AP, +10 Damage and +1 hit over all else. I'll go with the heal and shield if I get those instead. I ignore slugs since I can dish out way more damage/utility with just my units.
BlackjackGT Nov 12, 2024 @ 9:10pm 
I'll be wishy-washy and say it depends on situation and what abilities your squaddies have. :steamhappy: So like the vehicles are especially useful if one more soldiers have the Alice "remote pilot" ability. The Adrenaline Shot is great for high-Adrenaline-Requirement abilities like Tactical Strike. etc.

But I guess I always grab a Metal Slug, Slugnoid or Aerial Strike if those are available. I've learned to like that Adrenaline Shot if only to trigger Marco's Tactical Strike at the start of a boss fight. :)

https://youtu.be/3yagnJ4eJ-Q?si=BblFShfJdh_kAnmt
Metal Slug: Although I love it and did an entire edited video of it in action (see above), it's most useful on a map that's mainly one flat service - not elevation changes everywhere, since the Slug can't traverse that or gaps in terrain. It's also not great on boss battles where the giant boss is drastically moving far distances, because moving far gobbles up Slug's fuel and reduces fuel's availability as ammo.

https://youtu.be/vNAkoYSxHXE?si=gsfKnveNbVTLfW27
Slugnoid: Slugnoid lacks Slug's main gun power; however, it can hover-traverse gaps in terrain and any sort of elevation change. It also carries more fuel, and its two cannons are economical on using them for ammo.

Adrenaline Shot: This is obviously great just for enabling your squad to use their most powerful abilities more often; and esp. helpful for enabling the 12-adrenaline-gobbling Tactical Strike aerial strike.

Aerial Strike: Powerful 10-HP strike over a large square area, it's great for bosses or breaking up large groups of enemies fast.

Some other Assets I haven't had the chance to use much. One gives your squad all heavy armor for a turn and that could prove useful if you're low on 1Up Revives.
Last edited by BlackjackGT; Nov 12, 2024 @ 9:12pm
BlackjackGT Nov 12, 2024 @ 9:55pm 
And I guess I'd say Team Heal's a godsend on the tougher boss battles, and Ammo if you're simply low. :) Which unfortunately is my All Launcher squad's condition going into Scirocco boss. I skipped the Slug in favor of Team Heal, as I've found it hard to get a Slug into good position on that boss map, without just burning up all the fuel way too soon.

Maybe they could put a gas station on some boss maps. :)
sorethroat Nov 12, 2024 @ 11:01pm 
Slugnoid / Metal Slug is generally always good imo, always provides you with a fresh set of ammos and a decent chunk of HP. Even better if you have Marco's special skill.
sad sack Nov 13, 2024 @ 3:09pm 
Vehicles and extra hit are the best
GB EX Nov 13, 2024 @ 9:08pm 
Originally posted by BlackjackGT:
I skipped the Slug in favor of Team Heal, as I've found it hard to get a Slug into good position on that boss map, without just burning up all the fuel way too soon.

Maybe they could put a gas station on some boss maps. :)
That's great insight on the Slug units' performance on boss maps. Wonderfully detailed initial comment, too. Thanks!
TentaKilt Nov 16, 2024 @ 10:24am 
If you have marco, vehicles are definitely the best because you can have 4 characters on any mission with alice. They are great even without him though.

Otherwise, in general, i think +10 adrenaline is the best one.

It basically makes your squad able to use abilities infinitely for the duration of a fight.
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