Above Snakes

Above Snakes

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Wisp May 26, 2023 @ 6:52am
Game needs polish
I played very little but there are a lot that needs to be improved in this game:

1. How do you access your "quests"? it shows first what you need to do, but then it goes to be an icon at top left and you can lever look at it again

2. Controls are abysmal. Why can't I pick stuff using a mouse click by hovering over the "F" icon? There is a lack of interaction between mouse and keyboard in all levels of the interface.

3. ESC to exit most screens when you are tied to AWSD is a terrible idea. Why can't I close a window with right click like most games do these days?

4. One of the first quests is to destroy my own house, seriously? You make me build a shack and then tell me "ok, now destroy your old fully equiped very useful house and use this thing instead?" We need a little more creativity here.

5. Every thing I have going to the hot-keys is a terrible interface. It seems pretty natural to pack buildable pieces, for instance, on a single hot-key and THEN open a sub-menu with which one I want. Same with almost everything else like food and tools.

6. Q/E rotate is ok but why not a traditional middle/right click + move to rotate?

7. This is funny but well, on keybindings the highlighted button on the mouse is inverted (yes, it is). Common interface standards are NOT that the button you want to highlight is the darker one. But by this time I can understand devs never even checked a few best-practices for interface and controls.
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Showing 1-4 of 4 comments
Tenoshii May 26, 2023 @ 7:38am 
Originally posted by Wisp:
1. How do you access your "quests"? it shows first what you need to do, but then it goes to be an icon at top left and you can lever look at it again
Press 'TAB' then click the rightmost icon that's an image of a 'scroll'.
MarvinMetalMan May 26, 2023 @ 7:55am 
I just rebound F key to one of my mouse side buttons like wise other controls so everything is on the mouse.
Snowman1171 May 26, 2023 @ 9:35am 
bruh
Nezz May 26, 2023 @ 9:38am 
Originally posted by Wisp:
I played very little but there are a lot that needs to be improved in this game

3. ESC to exit most screens when you are tied to AWSD is a terrible idea. Why can't I close a window with right click like most games do these days?

5. Every thing I have going to the hot-keys is a terrible interface. It seems pretty natural to pack buildable pieces, for instance, on a single hot-key and THEN open a sub-menu with which one I want. Same with almost everything else like food and tools.

6. Q/E rotate is ok but why not a traditional middle/right click + move to rotate?

Maybe we play very different games but these are pretty standard behaviors.

Games that have one or both of these behavior, off the top of my head
Stardew Valley
My Time at...
V Rising
Conan Exiles
Coral Island,
Valheim
7 Days to Die
Empyrion
Last edited by Nezz; May 26, 2023 @ 9:38am
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Date Posted: May 26, 2023 @ 6:52am
Posts: 4