Cairn
AZIZ Dec 6, 2024 @ 4:32pm
Feedback/ Suggestions
Thank you for publishing this demo, I enjoyed playing it. Here are some suggestions for the continuation of your work.

The automatic member selection did not convince me. We often end up doing strange movements (legs often cross). But I understand that you recommend this: the manual mode is not really refined, it is a bit rigid.
I think a "polished" manual mode would be better (than both automatic and the current manual)
Perhaps there is inspiration to be drawn from Jusant here. Instead of having to pre-select the member to use, a button to be held down could serve to determine it. For example: when holding "A", this releases the LEFT LEG from its current grip, and it will grab again when releasing the button, and you can cancel the movement by clicking on the joystick while still holding the button. Or something.

The endurance status is not very clear. The character's breathing seems somewhat related, but it's difficult to accurately estimate. The difference between recovery in mid-climb, by pressing Y (Xbox controller) and recovery using a piton is not clear to me either. A better explanation at this level would be desirable.

Reaching the top of certain walls lacks fluidity. It's normal to have to fine-tune movements on the wall, as this is a climbing game. But it can be frustrating to struggle just to place both hands on the top of the wall, these moments are "clunky".

On the technical aspect, I was surprised that my GPU was only very slightly used (often at 50%), so I rarely exceeded 70fps in 1440p high (RX 6700XT, drivers 24.12.1) – and the game was not detected by the AMD drivers to do frame generation.

Thanks again for the demo. I am definitely interested in the game and will watch for it !
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AZIZ Dec 6, 2024 @ 4:34pm 
(I might have been mistaken about the Jusant controls parallel, I am not sure anymore ; but still, I think this way of doing could be better)
Tetsuo 6.7 Dec 6, 2024 @ 5:41pm 
A way to select witch limb (R/L Leg/Arm) to move next.
Not a "Climber" myself by it was weird to keep moving the legs when I needed to shift my arm placement.
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Date Posted: Dec 6, 2024 @ 4:32pm
Posts: 2