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My personal suggestion to use DA: there is an option to take control of a NPC in first person view. This way, you can move around & interact with some objects (lights, doors), and still kind of control what your players can see (example: if there is a hidden door in a barrel, they will need to ask you to go closer to the barrel and interact with it, instead of seeing a hidden room behing a wall on the "map from top" and knowing something is hidden there).
However, two notes:
-there is no ceiling implementation yet in FP view (it is somewhere in the roadmap, but not there as of today), so the skybox will be always greyish
-in my experience, rooms tend to feel "overcrowded" with furniture when visited in FP mode, and FP controls are a bit clunky sometimes (when e.g. something is lying on the ground); so either try to create larger rooms, or test every corner of your map in FP mode before playing it in shared screen, to know exactly what to expect during your games
The short answer is Yes
You can either use DA in conjunction with Roll 20 on a single TV tabletop setup or you can utilize DA itself to facilitate the gameplay.
As the Community Manager for DA, I've seen many in our community use Dungeon Alchemist for local TV tabletop or projector tabletop play.
Built into DA are several tools to accommodate localized play. For example, you can enable a grid & disable the mapmaking UI. This makes it perfect for tv tabletop play. You can place a real token atop the TV screen or use the tokens/3d asset import within DA to facilitate them digitally. Keep in mind digital tokens can only be controlled by the person with the mouse, making them ideal for you as the DM to control.
At the moment, there isn't an effective built-in "Fog of war," but there are several workarounds both within DA or physical tried and true methods. BTW with time, we plan to add more VTT lite features to facilitate in-person play, such as Fog of War. For now, I suggest zooming in to the area where they should see and reveal as they move, Covering portions of the screen with a divider or even black construction paper like the old days.
Within DA there is a Black smoke effect, which can work well for Fog of war but it takes a tremendous amount of PC resources to utilize effectively.