Dungeon Alchemist

Dungeon Alchemist

WBruce Oct 11, 2024 @ 11:45am
Double Ceiling Height?
Hi, I've been waiting to buy this software for a while now and I will definitely do it at some point. One question I have is if I can have a double ceiling height. I really like maps with high walls, it makes it more immersive for me and I really don't like when I see a short ceiling height.

Is this possible already, to see a room where the walls have double or triple height but are not actually two floors?

Thank you.
Last edited by WBruce; Oct 11, 2024 @ 11:52am
Originally posted by Kyde:
You can do this now, but you'll either need to stack your walls, or you'll need to use our placeable wall objects. Every wall that DA builds for you can ALSO be used as a separate asset. If you do that, you can size your walls to whatever you wish. And there's a copy function that'll keep the size and orientation so that once you get a wall to the look you want you can just keep clicking and placing. The disadvantage to that is that the windows and doors won't work. So it's best to do a combination of DA built walls and then stacking the placeable wall objects on top of the DA built ones. A little hard to describe without having the program, but that's the best I can do. The bottom line is YES, You Can Do It, but it'll take a little bit of manual manipulation.
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Kyde Oct 11, 2024 @ 3:40pm 
You can do this now, but you'll either need to stack your walls, or you'll need to use our placeable wall objects. Every wall that DA builds for you can ALSO be used as a separate asset. If you do that, you can size your walls to whatever you wish. And there's a copy function that'll keep the size and orientation so that once you get a wall to the look you want you can just keep clicking and placing. The disadvantage to that is that the windows and doors won't work. So it's best to do a combination of DA built walls and then stacking the placeable wall objects on top of the DA built ones. A little hard to describe without having the program, but that's the best I can do. The bottom line is YES, You Can Do It, but it'll take a little bit of manual manipulation.
Last edited by Kyde; Oct 11, 2024 @ 11:22pm
WBruce Oct 12, 2024 @ 3:58pm 
Thank you.
WBruce Oct 12, 2024 @ 4:27pm 
Is there anyway to hang objects on those walls?
I mean, is this just a hack, or it is supposed to work as such?
Last edited by WBruce; Oct 12, 2024 @ 4:28pm
Kyde Oct 12, 2024 @ 5:39pm 
Originally posted by WBruce:
Is there anyway to hang objects on those walls?
I mean, is this just a hack, or it is supposed to work as such?
Yep! You can hang objects on these walls. In the Place Objects tab there's an option to Disable Collisions. When you do this, you can take almost any object and raise/lower it. There will be an up/down arrow on the left side of the asset UI when the object is selected. You can also almost infinitely scale objects larger/smaller when collisions disabled. BUT...DA scales in all directions. You can't make a really long bench for instance. Design choice because if you only scale in one direction, the textures get stretched and it looks weird.
WBruce Oct 13, 2024 @ 4:38am 
Ok, thank you so much.
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