Dungeon Alchemist

Dungeon Alchemist

omid78 Jan 25, 2022 @ 1:06pm
Isometric Camera
Could we get a camera view that is isometric, as in no perspective?
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Showing 1-8 of 8 comments
omid78 Jan 26, 2022 @ 6:00am 
If we could just set the camera angles in with orthographic projection enabled, that would allow _any_ type of isometric view that the user wants.
Raveler  [developer] Feb 1, 2022 @ 7:21am 
True! We definitely want to support that.
CQCoder Feb 8, 2022 @ 4:17pm 
That's a really cool idea.
ruolbu Mar 31, 2022 @ 6:31am 
Originally posted by Raveler:
True! We definitely want to support that.
Will there be an option to not display walls that face the camera? Or is there maybe already an a way to selectively eliminate/hide certain walls from generated rooms?

An isometric view often runs into the problem that things close to a wall end up being hidden.
Sesu Mar 31, 2022 @ 8:05am 
Originally posted by ruolbu:
Originally posted by Raveler:
True! We definitely want to support that.
Will there be an option to not display walls that face the camera? Or is there maybe already an a way to selectively eliminate/hide certain walls from generated rooms?

An isometric view often runs into the problem that things close to a wall end up being hidden.
It's not possible yet, but there will be a First-Person-view later on. Maybe that is an option for a camera update, too.
Isometric support is asked every now and then, so the devs are aware of it and will look into possibility of a better support of it (but no promises from my side :))
omid78 Apr 17, 2022 @ 2:32pm 
If we can take multiple export/screenshots from the same angled orthographic camera perspective... then one could just take several picture, with the only difference being removed walls. And then with some fairly simple Photoshop trickery, one could create "overhead" tiles that are transparent and represent the "near side" walls. That way tokens can go "behind" the walls, etc. I feel like this would be simple to implement if we just allow the camera location/angle to be adjust when in ortho-mode.
omid78 Sep 29, 2022 @ 1:04pm 
Any update on this?
Sesu Sep 30, 2022 @ 8:45am 
Originally posted by omid78:
Any update on this?
The devs haven't rescheduled the roadmap yet.
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Date Posted: Jan 25, 2022 @ 1:06pm
Posts: 8