Blood West

Blood West

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Echorion Dec 23, 2024 @ 3:51pm
Question
I am interested in this, but the thing is I see it's toting itself a "Stealth FPS".

How accurate or rather how important would you say stealth is in this game? How is it approached generally?

I honestly don't have the attention span for sneaking in games I just can't do it if it's more than a little bit; so I am just trying to fish out if I think the game might be something I will personally enjoy or not. Everything else looks great.

Thanks.
Last edited by Echorion; Dec 23, 2024 @ 3:52pm
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Showing 1-12 of 12 comments
Jacobella Dec 23, 2024 @ 4:19pm 
You can play without sneaking, though even someone such as yourself, with your lack of self-control, can appreciate the advantage of getting the drop on an enemy

I recommend never discarding/selling gold coins

Always keep one handy (or get the Cat's Blessing, which costs a gold coin)
jeromedoubleyou Dec 23, 2024 @ 4:24pm 
It's quite "fast paced" stealth. You won't be waiting 2 minutes for a demon to do its thing so you can finally slip by them. You will quickly assess the situation, and get the drop on it/them.

Once you know the limitations of the AI (which is purposely simplistic - ie. they can barely see or hear, will forget about seeing you in literally 5 seconds, also there is no downside to being seen, just run, hide, come back 30 seconds later), you can easily navigate around them. But to be clear, your goal won't be to just avoid them but to get the advantage and kill them.

If you like "normal guns" (revolvers, rifle etc), this will be enjoyable to play.
If you like "hands on" (axe, knife etc), this will be enjoyable to play.
If you want to use those "all guns blazing", it's doable. Not sure if enjoyable, but the game lets you do it. Expect things to be harder on you if you fight like it's DOOM.

The "issue" is that there is a learning curve to it. It will feel like a normal (ie. the "boring" kind of stealth you don't want) for a few hours until you finally understand how the game is "meant" to be played.

I'd recommend watching someone playing Chapter 2 or 3 on youtube, that person will most likely be familiar with the game and you should see what I mean by "quite fast paced stealth".

Peek, assess the situation, wait rarely more than 20 seconds for the tables to turn in your favor, enter the room, do the deed, loot the area, repeat.

I went in with a "this game doesn't look like I'm going to like it but I'm starving for stealth" and ended up being the best game I played in years. If you're going with a "it looks interesting", you should give it a try, and most importantly, give it a chance.

I basically hated each new chapter for a few hours, ended up liking the entirety of the game. This game won't hold your hand, it probably takes 5 hours to really "get it". Even now, I just bought the DLC and I don't like it much. I'll probably like it in a few days from now.
Last edited by jeromedoubleyou; Dec 23, 2024 @ 4:27pm
jeromedoubleyou Dec 23, 2024 @ 4:32pm 
https://www.youtube.com/watch?v=5Og6Dj_zdUU
Here's a video of mine, this was probably my 6th playthrough of the first chapter, you'll see how comfy I am with enemy AI, how quickly I deal with a room with a handful of enemies.

Just watch a few minutes starting at 41:35, I clear a whole building, you'll see, it's not "boring" stealth.
Echorion Dec 23, 2024 @ 6:09pm 
Originally posted by jeromedoubleyou:
https://www.youtube.com/watch?v=5Og6Dj_zdUU
Here's a video of mine, this was probably my 6th playthrough of the first chapter, you'll see how comfy I am with enemy AI, how quickly I deal with a room with a handful of enemies.

Just watch a few minutes starting at 41:35, I clear a whole building, you'll see, it's not "boring" stealth.

"This video is private"
HURT AND HATE Dec 23, 2024 @ 9:58pm 
decided to play the first chapter without stealth.
the revolver reloads slowly. crowds of enemies that need to be blown up or run away from.

in act 2 I have a health medallion and can tank

in act 3 I can turn the game into a casual shooter or slasher.

you can play through stealth and without it all depends on t3 factors

- build of weapons, items and skills
- skill and knowledge of loot and mechanics
- fun and dopamine
https://steamcommunity.com/sharedfiles/filedetails/?id=3390711523
personally for farming ammo by going to the main menu and reloading the revolver makes the gameplay longer.
if you create a build for 200% stealth, then you will kill non-stop.
https://steamcommunity.com/sharedfiles/filedetails/?id=3390711616
HURT AND HATE Dec 23, 2024 @ 10:02pm 
in act 1 the shotgun needs a lot of ammo and it's cool

for the revolver you need the skill for fast reloading, gloves for reloading and eyes for long range can be useful for snapping
HURT AND HATE Dec 23, 2024 @ 10:03pm 
this game is like "stalker - shadow of chernobyl", the very first part. Survival where one enemy can kill you.
HURT AND HATE Dec 23, 2024 @ 10:06pm 
1 error - forgot to reload the shotgun?
and you are dead or running for your life
https://steamcommunity.com/sharedfiles/filedetails/?id=3390716409
jeromedoubleyou Dec 24, 2024 @ 4:04am 
oh I thought if I were to give the link, it would be visible. I will un-private it
Echorion Dec 24, 2024 @ 5:26am 
Originally posted by jeromedoubleyou:
oh I thought if I were to give the link, it would be visible. I will un-private it

No worries, and thank you for sharing that.

Unfortunately I can tell from that video this game is not something that would interest me after all; but thank you for taking the time to humour me.
jeromedoubleyou Dec 24, 2024 @ 9:03am 
No worries! At least now you have a better idea of what the minute-to-minute gameplay is, and maybe one day you'll be in the mood for precisely that kind of gameplay :)
Jacobella Dec 25, 2024 @ 4:15pm 
Originally posted by сursed:
this game is like "stalker - shadow of chernobyl", the very first part. Survival where one enemy can kill you.
It also reminds me of Stalker

Sometimes I choose to not engage enemies

One difference that impacts your (tactial) approach in BW is that, unlike Stalker, in which random enemies patrol will usually walk away after a while, enemies are usually fixed to a position, and the few that patrol follow a fixed path
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