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About the "Is there any more natural way to get to Nemeton?": No, you have to do the long run, since the bridge is broken. I think the reason is, from a gamedesigner perspective: The druids from your own world were hinting you to go to Nemeton. They didn't know the existence of the Remnants, because it's a fairly new faction in this world compared to Nemeton. The game wants you to explore all the options before you decide and therefore "forcing" you to at least go by the entrance to the Remnants camp. Ofc you still can decide to entirely skip it, if you want to stick to the original plan and follow the recommendation from Cengiz/Asmus. BUT: Even if we talk about the the woodcutter camps recommendations: Blaad adviced you to visit the arena from the Remnants. So it entirely depends on your taste.
so after you get super drunk with eugene and wake up and talk to him in the bar again the conversation funnels you into telling him you want to join and he says yes with no opt out once you start talking. does this not actually make you join? is it something else after where it like 'becomes official'? is there like a specific "chooses remant or nemeton" quest or something later and all the "i want to join" quests where someone is gonna vouch for you aren't actually joining?
No, it doesn't make you join. You just got his favour and he would let you join his squad, if you join the Remnants. So don't worry, the game will give you a VERY clear hint, if you would permanently join a faction. You get a text like "If you join us now, there is no going back. The others will not take you anymore" and then you have options accept or wait. So like I said, don't worry, just play the game until you reach the kind of dialogue.