Drova - Forsaken Kin

Drova - Forsaken Kin

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Fedup Oct 23, 2024 @ 10:11am
How hard is this game?
I am interested in this game, however, I am not that good in action RPGs. I mostly play normal difficulty for games like Witcher or Divinity OS etc and Witcher 2 was too hard for me.
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Showing 1-12 of 12 comments
boxinabox Oct 23, 2024 @ 10:19am 
Originally posted by Fedup:
I am interested in this game, however, I am not that good in action RPGs. I mostly play normal difficulty for games like Witcher or Divinity OS etc and Witcher 2 was too hard for me.

Not gonna lie, it's going to be a challenge if you aren't familiar with games like Gothic. You have to do a lot of dodging and/or blocking, and make use of your abilities and items. Gameplay isn't anything like Divinity, as that is turn-based crpg, and is harder than Witcher games. However there are difficulty levels, and there's nothing wrong in playing the easy mode.
Papy Oct 23, 2024 @ 10:33am 
The game is really not easy, you have to think carefully with certain enemies and use traps, help yourself with other NPCS (Humans, animals) to set traps, it's really rewarding. I love this game.
Faily Oct 23, 2024 @ 10:37am 
i wouldn't call it hard. Enemies usually have from 1 to 4 attacks. You can also outscale most enemies, and combat becomes a contest of whose stat stick is bigger. You can choose to follow road to quest, buy or get gear and then explore, or you can choose to fight bears naked with bronze weapons- die and reload until you succeed. When you see new enemy, just press f5 and go learn his attacks. After that you can decide to fight or not. Because of save scumming you never really are in danger of losing progress or being stuck somewhere
DESTARD Oct 23, 2024 @ 10:48am 
It's fun just play with a controller keyboard might be difficult.
Papy Oct 23, 2024 @ 10:57am 
Originally posted by Faily:
i wouldn't call it hard. Enemies usually have from 1 to 4 attacks. You can also outscale most enemies, and combat becomes a contest of whose stat stick is bigger. You can choose to follow road to quest, buy or get gear and then explore, or you can choose to fight bears naked with bronze weapons- die and reload until you succeed. When you see new enemy, just press f5 and go learn his attacks. After that you can decide to fight or not. Because of save scumming you never really are in danger of losing progress or being stuck somewhere

--> Yes it's true but once the enemies are in groups and numerous, it's not easy. This is where the various traps are really interesting to use.
Faily Oct 23, 2024 @ 11:01am 
Originally posted by Papy:
Originally posted by Faily:
i wouldn't call it hard. Enemies usually have from 1 to 4 attacks. You can also outscale most enemies, and combat becomes a contest of whose stat stick is bigger. You can choose to follow road to quest, buy or get gear and then explore, or you can choose to fight bears naked with bronze weapons- die and reload until you succeed. When you see new enemy, just press f5 and go learn his attacks. After that you can decide to fight or not. Because of save scumming you never really are in danger of losing progress or being stuck somewhere

--> Yes it's true but once the enemies are in groups and numerous, it's not easy. This is where the various traps are really interesting to use.
idk man, i havent used a single trap in 60 hours, kiting is pretty sufficient, but that just shows how many tools players have. Like using summons or shields in elden ring, its part of the game, a viable option, gives different style to each build
Walker Oct 23, 2024 @ 11:02am 
Soulslike but fine ;)
Chahat0101 Oct 23, 2024 @ 11:03am 
You can tailor your game to a difficulty you can enjoy.
In the option menu has two Sliders:
How much damage the enemies do to you and you can give yourself extra damage.

For the first 2 hours i scaled the damage the enemys do to me down to 85%.
I´m old, i dont have the best reaction times.
Thean i found some gear and traps, got comfortable with the fighting mechanics... back to 100%

Just remember the openworld is gated by harder Enemys. You can realy easy wander into Enemys that will destroy you. Explore the places where you can win, do the quests you can, get more powerfull, then come back to destroy them. (dont forget: you can sneak with shift)
Cathulion Oct 23, 2024 @ 11:14am 
actually playing witcher 1 is pretty good on you.
The game includes a combo system similar to it, where as your character does an attack at a specific point your cursor lights up and then you click again to continue combo.
That said the game gates the world with difficulty, so if you follow the road for the main missions, things are easy, the further you wander off into optional areas the stronger the enemies, except these are not optional areas, late game zones that you visit several hours later, you can just walk into immiedately, and if you manage to defeat (or walk around) the enemies and grab end game gear/loot, it's yours.
You can heal to full by just resting for an hour on a bed, infinitely.
Finally Pretty much every enemy you can simply turn around and calmly walk away from, there are few enemies with ranged attacks, no enemies faster than you, and your dash is also an invincibility frame like in dark sould. To the point that you can be rooted by an enemy and still press space, and despite being rooted and prevented from moving still be able to "dodge" attacks.
Fedup Oct 23, 2024 @ 2:48pm 
Are there difficulty settings for easy/medium/hard? What I find difficult is also this: Do bosses or fights have "specific sequence" of things to do depending on your build with very little room for mistakes?
fourfourtwo79 Oct 23, 2024 @ 3:00pm 
Well, there's a slider that lets you adjust enemy damage from 0-100%. You can adjust your own damage as well. Obviously with enemy damage to 0% it's trivial. :-) You can change this anytime during a save and adjust to what you feel comfortable. Pick the explorer mode for that though. Even with easy combat, there's still a game, as the quests don't solve themselves (e.g. no witcher senses or markers railroading you all throughout the quests).

Generally, like Gothic this is a game where you can easily run into enemies yet above your level (on the classic difficulty level enemies that can one-shot you..). You can still oft run past them here though. However, this isn't a mistake. This is how it's supposed to be. See this video at 3:30. This explains this INCREDIBLY well, even visually. Early game you're a weakling. Late game you're bossing it.

https://www.youtube.com/watch?v=hVYrALStucs

Listen to the advice NPCs give, like sticking to the roads. It's not flavor for once. Which is a part of why this type is this immersive and engaging.
Last edited by fourfourtwo79; Oct 23, 2024 @ 3:17pm
Fedup Oct 23, 2024 @ 3:50pm 
Originally posted by fourfourtwo79:
Well, there's a slider that lets you adjust enemy damage from 0-100%. You can adjust your own damage as well. Obviously with enemy damage to 0% it's trivial. :-) You can change this anytime during a save and adjust to what you feel comfortable. Pick the explorer mode for that though. Even with easy combat, there's still a game, as the quests don't solve themselves (e.g. no witcher senses or markers railroading you all throughout the quests).

Explorer mode eh? Well, perhaps I get that and if it is too easy I will bump up the enemy damage a bit.
I love the slider idea. Absolutely love it. I will order the game at the first opportunity, and THIS SLIDER is the reason I went from "perhaps" to "go for it".


Originally posted by fourfourtwo79:
Generally, like Gothic.
Gothic! That is high praise... I loved Gothic 2.
Last edited by Fedup; Oct 23, 2024 @ 3:52pm
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Date Posted: Oct 23, 2024 @ 10:11am
Posts: 12