Drova - Forsaken Kin

Drova - Forsaken Kin

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ChaoticChocobo Oct 22, 2024 @ 8:59am
Enemies can spam abilities?? Dodging is as pointless as blocking.
So I am getting quite aggravated with fighting the same enemy over and over at the first hostile camp I have come across.~

How is one simple barbarian spamming kick, shout, wound at me although I have to wait to only do one of those.

Also dodging feels pointless as they follow with 1 combo attack and it automatically aims to where I have dodged to.

Edit: Oh and let's not forget that enemies don't worry about stamina like we do for whatever reason.
Last edited by ChaoticChocobo; Oct 22, 2024 @ 9:08am
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Showing 1-15 of 25 comments
ulix Oct 22, 2024 @ 10:07am 
I find blocking with a shield quite OP actually (although I did learn the first shield skill).
Last edited by ulix; Oct 22, 2024 @ 10:07am
Lyle Oct 22, 2024 @ 10:27am 
I find both blocking and dodging extremely useful. I dont know how you would survive otherwise?

Stamina runs out fast though, especially for dodging.
And sometimes I have trouble with block inputs not being registered (because I pressed the button during an animation, which means holding it down will do nothing. Then I have to press and hold quickly again, or simply panic and dodge away.
Goedeke Oct 22, 2024 @ 10:49am 
Originally posted by ChaoticChocobo:
So I am getting quite aggravated with fighting the same enemy over and over at the first hostile camp I have come across.~

How is one simple barbarian spamming kick, shout, wound at me although I have to wait to only do one of those.

Also dodging feels pointless as they follow with 1 combo attack and it automatically aims to where I have dodged to.

Edit: Oh and let's not forget that enemies don't worry about stamina like we do for whatever reason.

The best solution ist to come back at a later stage of the game when you are stronger. At the beginning a lot of enemies especially human ones are just to strong to fight.
Oranix Dec 3, 2024 @ 10:13pm 
Originally posted by ChaoticChocobo:
So I am getting quite aggravated with fighting the same enemy over and over at the first hostile camp I have come across.~

How is one simple barbarian spamming kick, shout, wound at me although I have to wait to only do one of those.

Also dodging feels pointless as they follow with 1 combo attack and it automatically aims to where I have dodged to.

Edit: Oh and let's not forget that enemies don't worry about stamina like we do for whatever reason.

Always complete garbage when programmers use cheating AIs that do things a player can't. Nonstop ability spam is inexcusable
deadbus Dec 3, 2024 @ 11:00pm 
You can use scrolls to beat tough enemies
Portico Dec 4, 2024 @ 12:30am 
Honestly, skill issue.
Ren O'the Blade Dec 4, 2024 @ 9:40am 
Blocking and dodging are borderline useless when the same spamming enemies are gathered together in numbers, where you are better off just tanking the attacks with the blood ring, or using the gladiators armor to get time to heal. Dodging and blocking are really only useful on single fights or fights at most with 2 or 3 enemies.

3 human enemies spamming skills however good luck "skilling" your way through that. It seems clear to me, the outset of this game was to have more meaningful combat, like souls games where you fight 1 on 1 or small packs and it morphed into this.

Now the game DOES give you tools in the form of traps, grenades and such. I simply refused to use them(outside of 1 fight I did NOT want a scripted loss). Also decked out in the best armor/s, weapons and spells, the challenge mostly falls off.
Last edited by Ren O'the Blade; Dec 4, 2024 @ 12:26pm
Wolpertinger Dec 4, 2024 @ 12:13pm 
Originally posted by Oranix:
Originally posted by ChaoticChocobo:
So I am getting quite aggravated with fighting the same enemy over and over at the first hostile camp I have come across.~

How is one simple barbarian spamming kick, shout, wound at me although I have to wait to only do one of those.

Also dodging feels pointless as they follow with 1 combo attack and it automatically aims to where I have dodged to.

Edit: Oh and let's not forget that enemies don't worry about stamina like we do for whatever reason.

Always complete garbage when programmers use cheating AIs that do things a player can't. Nonstop ability spam is inexcusable

Believe it or not, you can in fact spam abilities - and much scarier abilities than them, further into the game, if you build for it.
Aria Athena Dec 4, 2024 @ 3:07pm 
The spamming that bothered me was with items, like the never ending barrage of nets. Spamming skills is actually the best thing they can do, it's the regular attacks that are hard to dodge. You absolutely do not have enough stamina to dodge everything for a decent part of the game, especially when fighting more than one enemy. By the end though, I could often dodge like 12 times in a row, I had to try to run out of stamina.

When starting out, if faced with 2 or 3 enemies, especially humans, you will have to kite them. You have neither the stamina to dodge everything, nor the armour to duke it out.
Nikanuur Dec 4, 2024 @ 4:23pm 
You can spam abilities too. It's because of the naturally regenerating, higher focus which they, and later on you as well, have. It's got nothing to do with some endless stamina—that's simply not true.

Two: You are not supposed to tank nor dodge stuff as a basic response to an attack. That one is actually running around, positioning yourself away from an attack, or to a position you yourself can attack safely from. Enemies usually commit to a direction with an ability, there's no re-targeting auto-aim or whatnot, so you needn't worry.

Three: Running in the direction of facing a cursor is much faster than back-paddling or side-stepping. Not a thing you can find out immediately, sometimes. But once you do, it's a game changer.
ChaoticChocobo Dec 29, 2024 @ 11:38pm 
Originally posted by Portico:
Honestly, skill issue.
People like you should stop commenting on posts, so unhelpful, especially for people who play with mostly ONE hand because you know, disability. Maybe you should lose a hand and see how much "skill" you have.
Estus Apr 12 @ 4:41pm 
Even the animation for one dagger swing requires a dodge after
Aetrion Apr 12 @ 4:48pm 
This game definitely has a problem with giving you limited dodges while giving enemies unlimited attacks. When you're fighting a group of enemies that have some kind of ranged attack or lunge the whole combat system just breaks down because you simply can't dodge as often as you are attacked, even in light armor.
slowpeter Apr 12 @ 11:43pm 
Block more, walk instead of using stamina to dodge away, use the dash spell.
Nikanuur Apr 13 @ 12:09am 
Originally posted by Aetrion:
This game definitely has a problem with giving you limited dodges while giving enemies unlimited attacks. When you're fighting a group of enemies that have some kind of ranged attack or lunge the whole combat system just breaks down because you simply can't dodge as often as you are attacked, even in light armor.
Nope. In this game, you are actually supposed to be moving in the combat (away or vertically respectively to an enemy}. You are not supposed to block or dodge every attack, that doesn't work here, this is not Elden Ring.

This took me a while to understand, so I get that some people also might not see it right-away.

Once you get the hang of it, you can finish almost every combat in the game and not getting hit by just moving. It takes some player's skill, and some good anticipation, but it's doable.

On top of that, the game is so thoughtful that it actually allows the player to build around dodging or blocking later on—should you choose it as a build option.
Last edited by Nikanuur; Apr 13 @ 12:11am
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