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For example you can find a lots of talisman slot items (4 of them can equipd same time) that give you special effects, as for every 10% lost live plus 5% dmg, double effect of every cry Focus Skill, double dmg of traps, faster ticking of bleedings, next attack after doding gives +50% dmg, after use a focus skill your next attack does plus 100% dmg, or every focus skill costs 5% life extra, but makes plus 20% dmg, +1 ammo for bow and faster reload, +25% combat stance dmg, heavy attacks cost 50% lesser stamina, ect.
So you can play and create many really different builds in Drova.
But no, skillsystem has not more Perks and no you cant taming animals.
And yes in act 3 you can cast rune magic, not only scrolls.
Is loot randomized or fixed? I know there's no level scaling and thats fine, Ive played games with no level scaling but I was curious if you'd have a slightly different experience every time you play if loot was random instead of getting the same thing every time.
And ok, thats cool so there is more to building a character than I originally thought. Awesome! Thanks for clarifying :)
You can play full mage.
It gives permanent potions that push up your basic focus level, same as level up the mind attribute.
But a problem for this ist it makes the first 2 acts more difficult / harder, to save enoth skillpoints, to play at act 3 directly a full mage.