Drova - Forsaken Kin

Drova - Forsaken Kin

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skaliev Oct 18, 2024 @ 4:54am
What Faction did you Choose?
What faction did you choose? What are the differences?
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Showing 1-15 of 22 comments
Memeton, and the difference is I don't feel like I joined a bunch of roman slavers.
Mormaethor Oct 18, 2024 @ 4:59am 
Originally posted by GRVTSFat Bastard:
Memeton, and the difference is I don't feel like I joined a bunch of roman slavers.

Nemeton looks better on the surface, but their leadership seems to be just as bad, if not worse.
I might join the Ruincamp, i sadly hate the layout of nemeton its just so much running and so hard to find stuff.
Cowboy Oct 21, 2024 @ 11:53pm 
Nemeton, the armor look kinda cool
Sotanaht Oct 22, 2024 @ 12:45am 
Originally posted by Mormaethor:
Originally posted by GRVTSFat Bastard:
Memeton, and the difference is I don't feel like I joined a bunch of roman slavers.

Nemeton looks better on the surface, but their leadership seems to be just as bad, if not worse.
I disagree.

They are definitely very harsh. Burning a man at the stake is a little extreme for theft even if they call it treason. They aren't exactly forgiving of failure either, overall just not very nice.

Things regarding the Divinities though is mostly a shared similarity. The Nemeton are a bit more hypocritical in claiming to serve the Divinities they are actually exploiting, but the actual choice of action is the same either way.

The Remnants on the other hand are total ♥♥♥♥♥♥♥♥. They go out of their way to screw over absolutely everyone, ESPECIALLY the people that work for them. They seem to live purely under a "might makes right" policy where absolutely anything goes as long as you are stronger than the other party (something the player can definitely exploit, which is kind of cool but doesn't make me want to support them).

In an ideal world we'd join the Bonded exclusively, or maybe even the Ruin Raiders if you don't mind getting your hands a little dirty. But this game makes it a choice between exactly 2 options, and one of them is VERY clearly the less evil one.
Last edited by Sotanaht; Oct 22, 2024 @ 12:48am
Neyreyan_Youtube (Banned) Oct 22, 2024 @ 6:15am 
Yeah, the devs pulled an elex on us. Why even have more factions if you cant join them.
I remember in elex that you could explore and find a little settlement for npcs to go there and it was implied you can be neutral. But nope, wasted so much time trying to make it work or find a quest.
Narative games are nice but open world ones like this should give the player real choice
Went with nemeton because I got softlocked out of completing one of the quests for the remnants. Town layout for them is easier, and they’re closer to stuff. Some characters are likeable for the remnants, nemeton seems to…just be rough 90% of the time.

Don’t really gel with either faction frankly, but nemeton at least wants to stay. No, I don’t wanna go back to the real world, it sucks there.

I wish you had more options to deal with the faction leaders, instead of right at the end to get a better feel for them. Risen, elex, you got to chat directly with their faction leaders so you could make an informed decision.
balbok55 Oct 22, 2024 @ 5:46pm 
I chose to side with the Ruincamp because I actually support their goal of escaping this world. Funny enough, I find them less extreme than Memeton and its people, who burn thieves and obsess over their morality and "religion." The Ruincamp feels more like a loose coalition of individuals who just want out, and I believe once their goal is met, they’d likely split into their own smaller groups. For example, I could totally see Eugen and his crew doing their own thing, just like Boris and his knife-wielding buddies. The same goes for others like the diggers, arena fighters, and even some of the camp's leaders. In the end, the Ruincamp seems more pragmatic to me—people banding together out of necessity, rather than the Memeton godly guys
Big Mistake Oct 22, 2024 @ 5:48pm 
Originally posted by Neyreyan_Youtube:
Yeah, the devs pulled an elex on us. Why even have more factions if you cant join them.
I remember in elex that you could explore and find a little settlement for npcs to go there and it was implied you can be neutral. But nope, wasted so much time trying to make it work or find a quest.
Narative games are nice but open world ones like this should give the player real choice
The Remnant questline itself is a little lacking in side-content and fleshed out NPCs compared to Nemeton. I figure a fairly small team having some ambitious plans like world changes between chapters, npc routines, and dense world design didn't leave much scope for tackling several full faction questlines.
Last edited by Big Mistake; Oct 22, 2024 @ 5:53pm
[GRVTS]Fat Bastard Oct 22, 2024 @ 10:06pm 
Originally posted by balbok55:
I chose to side with the Ruincamp because I actually support their goal of escaping this world. Funny enough, I find them less extreme than Memeton and its people, who burn thieves and obsess over their morality and "religion." The Ruincamp feels more like a loose coalition of individuals who just want out, and I believe once their goal is met, they’d likely split into their own smaller groups. For example, I could totally see Eugen and his crew doing their own thing, just like Boris and his knife-wielding buddies. The same goes for others like the diggers, arena fighters, and even some of the camp's leaders. In the end, the Ruincamp seems more pragmatic to me—people banding together out of necessity, rather than the Memeton godly guys

Really because after I beat the game I even more so wanted nothing to do with the remnant camp. The people in nemeton were mostly friendly and kind, and obviously not every single person is just gonna be a bundle of joy to some stranger barging into their close knit community.

Also it wasn't simply burning a thief. He stole a weapon shipment and was trying to frame Palina who was a former remnant, and kendrick was desperately trying to spark conflict with the remnants. Burning is a bit barbaric, but I think it's more a ritualistic execution which fits with the religious tones of nemeton.

I think nemeton doubled down on its laws and everyone was on edge because of the remnants defecting from nemeton. Not that it matters anyways because the best ending is the one where you stay in drova and free the divinities while communicating with them via the helmet from the ruin raider questline.
Last edited by [GRVTS]Fat Bastard; Oct 22, 2024 @ 10:06pm
Lyle Oct 22, 2024 @ 10:12pm 
The Nemeton. Remnants seemed too corrupt, and most of them were rude and unpleasant. Poor people, cannibalizing themselves.
Last edited by Lyle; Oct 22, 2024 @ 10:14pm
balbok55 Oct 23, 2024 @ 4:45am 
Originally posted by GRVTSFat Bastard:

Really because after I beat the game I even more so wanted nothing to do with the remnant camp. The people in nemeton were mostly friendly and kind, and obviously not every single person is just gonna be a bundle of joy to some stranger barging into their close knit community.

Also it wasn't simply burning a thief. He stole a weapon shipment and was trying to frame Palina who was a former remnant, and kendrick was desperately trying to spark conflict with the remnants. Burning is a bit barbaric, but I think it's more a ritualistic execution which fits with the religious tones of nemeton.

I think nemeton doubled down on its laws and everyone was on edge because of the remnants defecting from nemeton. Not that it matters anyways because the best ending is the one where you stay in drova and free the divinities while communicating with them via the helmet from the ruin raider questline.


I see where you're coming from about Nemeton, but for me, the Remnant camp has a different kind of appeal. Sure, the people there aren’t as warm and friendly as in Nemeton, but that makes sense—they're not trying to build a community in the same way. Most of them don’t even want to be tied to each other long-term. Their goal isn’t really about creating a society; it’s about escaping Drova altogether. They’re not interested in setting down roots, which makes their distant, sometimes even cold attitude fit perfectly with their mission.

Nemeton might double down on its laws and traditions, but that’s exactly what pushes some people away. The Remnants, on the other hand, seem more focused on their individual survival and freedom. They don’t need to pretend they’re one big happy family, and in some ways, that honesty made me feel more connected to them.

And yeah, burning might be ritualistic in Nemeton, but for me, it still felt like a pretty brutal way of dealing with things, even if the situation was more complicated. The Remnant camp's pragmatism, however harsh it can be, resonated more with me because it aligns with their ultimate goal: get out of Drova and leave the past behind.
Sotanaht Oct 23, 2024 @ 6:29am 
Originally posted by balbok55:
Originally posted by GRVTSFat Bastard:

Really because after I beat the game I even more so wanted nothing to do with the remnant camp. The people in nemeton were mostly friendly and kind, and obviously not every single person is just gonna be a bundle of joy to some stranger barging into their close knit community.

Also it wasn't simply burning a thief. He stole a weapon shipment and was trying to frame Palina who was a former remnant, and kendrick was desperately trying to spark conflict with the remnants. Burning is a bit barbaric, but I think it's more a ritualistic execution which fits with the religious tones of nemeton.

I think nemeton doubled down on its laws and everyone was on edge because of the remnants defecting from nemeton. Not that it matters anyways because the best ending is the one where you stay in drova and free the divinities while communicating with them via the helmet from the ruin raider questline.


I see where you're coming from about Nemeton, but for me, the Remnant camp has a different kind of appeal. Sure, the people there aren’t as warm and friendly as in Nemeton, but that makes sense—they're not trying to build a community in the same way. Most of them don’t even want to be tied to each other long-term. Their goal isn’t really about creating a society; it’s about escaping Drova altogether. They’re not interested in setting down roots, which makes their distant, sometimes even cold attitude fit perfectly with their mission.

Nemeton might double down on its laws and traditions, but that’s exactly what pushes some people away. The Remnants, on the other hand, seem more focused on their individual survival and freedom. They don’t need to pretend they’re one big happy family, and in some ways, that honesty made me feel more connected to them.

And yeah, burning might be ritualistic in Nemeton, but for me, it still felt like a pretty brutal way of dealing with things, even if the situation was more complicated. The Remnant camp's pragmatism, however harsh it can be, resonated more with me because it aligns with their ultimate goal: get out of Drova and leave the past behind.
I could maybe get behind wanting to escape Drova. It's worth pointing out though that the intro scene makes it clear that life isn't any/much better outside of Drova, your Druids were looking for a way in for a reason.

But the whole lie/cheat/steal and if you get caught fight me attitude behind the remnants is absolutely abhorrent. It goes way beyond "not putting down roots" and into pure sociopathy.
balbok55 Oct 23, 2024 @ 10:40am 
Originally posted by Sotanaht:
But the whole lie/cheat/steal and if you get caught fight me attitude behind the remnants is absolutely abhorrent. It goes way beyond "not putting down roots" and into pure sociopathy.



I get that the "lie/cheat/steal" mentality of some in the Remnant camp can seem pretty rough, and yeah, there are definitely a few people there who take that attitude to the extreme. But I wouldn’t say everyone in the camp is like that. If you take the time to talk to people, you’ll find that many are just regular men and women trying to survive in tough conditions. There are definitely some with their hearts in the right place.

For me, the Remnant camp’s goal isn’t about building a new society, it’s about escaping Drova. They’re not looking to settle down or create a community, and that’s reflected in the way they operate. I could easily see the camp splitting into smaller groups once they achieve their goal, and honestly, that’s exactly what I expect to happen. It’s more of a temporary alliance of convenience, not a long-term society.

That said, I could still imagine working with a few of them after escaping. It’s not about loyalty to a cause or way of life—it’s about surviving and moving on, which I think most of them would agree with. Not everyone in the camp is a brutal type; most are just doing what they need to in order to make it out.
Torinux Oct 23, 2024 @ 10:48am 
Nemeton is like the real world Inquisition, and The Remnants are like any country with no government that is run by armed groups, a complete free for all. I like the way this game shows that when the world goes down the gutter, we will do whatever it takes to survive.
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Date Posted: Oct 18, 2024 @ 4:54am
Posts: 22