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Nemeton looks better on the surface, but their leadership seems to be just as bad, if not worse.
They are definitely very harsh. Burning a man at the stake is a little extreme for theft even if they call it treason. They aren't exactly forgiving of failure either, overall just not very nice.
Things regarding the Divinities though is mostly a shared similarity. The Nemeton are a bit more hypocritical in claiming to serve the Divinities they are actually exploiting, but the actual choice of action is the same either way.
The Remnants on the other hand are total ♥♥♥♥♥♥♥♥. They go out of their way to screw over absolutely everyone, ESPECIALLY the people that work for them. They seem to live purely under a "might makes right" policy where absolutely anything goes as long as you are stronger than the other party (something the player can definitely exploit, which is kind of cool but doesn't make me want to support them).
In an ideal world we'd join the Bonded exclusively, or maybe even the Ruin Raiders if you don't mind getting your hands a little dirty. But this game makes it a choice between exactly 2 options, and one of them is VERY clearly the less evil one.
I remember in elex that you could explore and find a little settlement for npcs to go there and it was implied you can be neutral. But nope, wasted so much time trying to make it work or find a quest.
Narative games are nice but open world ones like this should give the player real choice
Don’t really gel with either faction frankly, but nemeton at least wants to stay. No, I don’t wanna go back to the real world, it sucks there.
I wish you had more options to deal with the faction leaders, instead of right at the end to get a better feel for them. Risen, elex, you got to chat directly with their faction leaders so you could make an informed decision.
Really because after I beat the game I even more so wanted nothing to do with the remnant camp. The people in nemeton were mostly friendly and kind, and obviously not every single person is just gonna be a bundle of joy to some stranger barging into their close knit community.
Also it wasn't simply burning a thief. He stole a weapon shipment and was trying to frame Palina who was a former remnant, and kendrick was desperately trying to spark conflict with the remnants. Burning is a bit barbaric, but I think it's more a ritualistic execution which fits with the religious tones of nemeton.
I think nemeton doubled down on its laws and everyone was on edge because of the remnants defecting from nemeton. Not that it matters anyways because the best ending is the one where you stay in drova and free the divinities while communicating with them via the helmet from the ruin raider questline.
I see where you're coming from about Nemeton, but for me, the Remnant camp has a different kind of appeal. Sure, the people there aren’t as warm and friendly as in Nemeton, but that makes sense—they're not trying to build a community in the same way. Most of them don’t even want to be tied to each other long-term. Their goal isn’t really about creating a society; it’s about escaping Drova altogether. They’re not interested in setting down roots, which makes their distant, sometimes even cold attitude fit perfectly with their mission.
Nemeton might double down on its laws and traditions, but that’s exactly what pushes some people away. The Remnants, on the other hand, seem more focused on their individual survival and freedom. They don’t need to pretend they’re one big happy family, and in some ways, that honesty made me feel more connected to them.
And yeah, burning might be ritualistic in Nemeton, but for me, it still felt like a pretty brutal way of dealing with things, even if the situation was more complicated. The Remnant camp's pragmatism, however harsh it can be, resonated more with me because it aligns with their ultimate goal: get out of Drova and leave the past behind.
But the whole lie/cheat/steal and if you get caught fight me attitude behind the remnants is absolutely abhorrent. It goes way beyond "not putting down roots" and into pure sociopathy.
I get that the "lie/cheat/steal" mentality of some in the Remnant camp can seem pretty rough, and yeah, there are definitely a few people there who take that attitude to the extreme. But I wouldn’t say everyone in the camp is like that. If you take the time to talk to people, you’ll find that many are just regular men and women trying to survive in tough conditions. There are definitely some with their hearts in the right place.
For me, the Remnant camp’s goal isn’t about building a new society, it’s about escaping Drova. They’re not looking to settle down or create a community, and that’s reflected in the way they operate. I could easily see the camp splitting into smaller groups once they achieve their goal, and honestly, that’s exactly what I expect to happen. It’s more of a temporary alliance of convenience, not a long-term society.
That said, I could still imagine working with a few of them after escaping. It’s not about loyalty to a cause or way of life—it’s about surviving and moving on, which I think most of them would agree with. Not everyone in the camp is a brutal type; most are just doing what they need to in order to make it out.