Lakeburg Legacies

Lakeburg Legacies

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ZeddOTak Jul 22, 2023 @ 9:24am
Endless Mode Feedback
Please, share your feedback about the Endless Mode here!

How to access the Endless Mode: https://steamcommunity.com/app/1584940/discussions/0/3809533247343378001

We released a first version of an Endless Mode for Lakeburg Legacies on the Experimental branch, which is not fully stable yet.

The Endless Mode most certainly needs some improvements to be fully functionnal and fun: we still need time to make it work perfectly and your feedback and insights will help us to improve the game mode.
Last edited by ZeddOTak; Jul 22, 2023 @ 9:25am
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Showing 1-13 of 13 comments
chasiubao Jul 24, 2023 @ 3:05pm 
Since endless mode has been added, can we have multiple saves? I want to have an endless game but also try to play with a time limit. Thanks!
Agentconnor Jul 24, 2023 @ 3:23pm 
To play in infinite mode do you have to go to the library or put it directly in the game
??????
Moon Jul 24, 2023 @ 4:43pm 
Originally posted by Agentconnor:
To play in infinite mode do you have to go to the library or put it directly in the game
??????

They added it into the game officially. When you start a new game, just switch the time to the last available option which should be endless mode. Everyone can try it out now.
Jessa Lynn Jul 24, 2023 @ 6:12pm 
Originally posted by chasiubao:
Since endless mode has been added, can we have multiple saves? I want to have an endless game but also try to play with a time limit. Thanks!
I would like to second this idea.
Moon Jul 25, 2023 @ 12:42pm 
Multiple saves are definitely going to be needed in the future. Also, for endless mode, when you get to the point of great-grandparents and great-great-grandparents there needs to be a more expansive family tree since it can get confusing after a couple generations. Keeping track of siblings, or even further relations like in-laws and cousins would be really useful for generational play.

I'm not sure how programming works though so I'm not sure how possible this is. Just a suggestion.
UMA Jul 25, 2023 @ 10:57pm 
Thank you to the game development team for their efforts! Here's some feedback on the current experience.

First of all, the Endless Mode is fantastic. Simply making the time unlimited without changing the existing gameplay has greatly improved the playing experience. In the original limited time mode, the game became very hectic, which was a fatal flaw for players who wanted to cultivate strong marriages (later on, when there's a shortage of people, I even wished for villagers to initiate divorces to increase the matchmaking pool). With Endless Mode, I can slow down and focus more on taking care of each villager's love life and preferences.

As for areas that could be improved, I'll list them below:

Villager Deaths:
I feel that the current death system is severely lacking consideration. Firstly, not being able to view the attributes and jobs of deceased villagers makes it much harder to replace their roles. Additionally, the lack of explanation for the causes of death leaves players in the dark about how to prolong villagers' lives. Most importantly, whether in limited or unlimited mode, when the game reaches around 40 years due to the age of the first settlers, a wave of deaths occurs, resulting in a massive shortage of workers, and at the same time, a large number of widows/widowers emerge. Quickly filling the job gaps requires spending a lot of love points on matchmaking, and the shortage of skilled workers leads to a vicious cycle of decreased life spans for new villagers (The repetitive and tedious process of dating in large quantities within a short period greatly accelerates the feeling of boredom with the game. The production of love points is also far from keeping up with the rate of population deaths). In my opinion, this stage is the most frustrating part of the game, to the extent that it makes me want to stop playing. I haven't come up with a reasonable solution yet, but I hope the game development team can improve this unpleasant experience.

Population Cap and Family Tree:
The population issues and family tree related to the Endless Mode have been mentioned by many and need to be addressed.

Increasing Upgrades and Playability:
Making significant changes to the Endless Mode and adding completely new features may be difficult and time-consuming. However, I believe that increasing the variety of appearances and adjusting values can enhance the playability of the existing unlimited time mode. For example, spending resources to change the appearance of existing buildings (e.g., transforming simple wooden huts into beautiful brick houses) and adding higher health and mood bonuses to upgraded structures compared to the old ones would make the villagers in the upgraded village healthier and happier. This will undoubtedly provide the motivation for me to continue playing.

Royalty:
Currently, the royalty feature doesn't have much to offer other than producing diamonds. In Endless Mode, without the pressure of time constraints, I'm even reluctant to invest manpower in being a king or queen since it doesn't seem to have any impact on the game. It would be great to add features like issuing decrees or dealing with exiled villagers to make the royalty aspect more engaging. It's an interesting concept, and it would be a shame to waste its potential. Additionally, I'm really curious if the noble titles page that appeared in the demo will be further developed.

Diamond Buildings:
What's the use of diamonds in Endless Mode? We can never obtain them, so buildings that produce diamonds are as meaningless as the royalty feature.

Prestige:
The current use of prestige to unlock pictures lacks attractiveness, and prestige needs to have more integrated purposes with gameplay to motivate players to keep playing continuously. Just like being able to use prestige to unlock seasons, for example, spending five prestige points to change the entire map into a spring or winter scenery.

Oh... And I really wish there was a hotkey to temporarily hide building information on the world map. In the late game, when all the buildings are constructed, the map gets cluttered with all the information panels. This world is so beautiful, but I can't even see its full view😞.

English is not my native language, so I apologize for any mistakes.
Last edited by UMA; Jul 27, 2023 @ 12:29am
btbarton17 Jul 26, 2023 @ 2:45pm 
don't know if this is because of endless mode or not BUT i started an endless mode game yesterday and played probably for a good 3 or 4 hours. went to load the game today and it told me it couldnt load and i would have to start a new game. it then proceeded to delete my saved game and now i dont have any other option but to start a new one. which.... i kinda dont want to do if thats just going to happen again.
ceesuh94 Jul 27, 2023 @ 8:35pm 
Super excited to see you've added Endless Mode! This mode is something I was really looking forward to-- I got a little too attached to my village the first time I played (I'm a bit of a completionist).

I just finished playing for ~2 hours and got almost up to year 30 in my game with ~60 villagers. The only bug/issue I've encountered so far is with the character portraits. The event pop-ups and portraits when you click on the career buildings will sometimes not show up (show a blank square) or will show the wrong villager. This definitely isn't game-breaking but I wanted to bring it up!

Not a bug, but I wish there was a way to save without quitting (apologies if there is and I just missed it) as I'm saving a lot this playthrough just in case the game crashes.

In all, my game runs super smoothly and I'm having a lot of fun!
ZeddOTak Jul 28, 2023 @ 1:46am 
Originally posted by ceesuh94:
Super excited to see you've added Endless Mode! This mode is something I was really looking forward to-- I got a little too attached to my village the first time I played (I'm a bit of a completionist).

I just finished playing for ~2 hours and got almost up to year 30 in my game with ~60 villagers. The only bug/issue I've encountered so far is with the character portraits. The event pop-ups and portraits when you click on the career buildings will sometimes not show up (show a blank square) or will show the wrong villager. This definitely isn't game-breaking but I wanted to bring it up!

Not a bug, but I wish there was a way to save without quitting (apologies if there is and I just missed it) as I'm saving a lot this playthrough just in case the game crashes.

In all, my game runs super smoothly and I'm having a lot of fun!
Hi! About saving, there is an auto save and we've read players' messages about being able to save without quitting the game so we'll explore that option.

For your issue with the portraits, could you send us your Lakeburg Legacies' folder in ZIP/archive version?

Your Lakeburg Legacies' folder can be found here: %Appdata%/../LocalLow/Ishtar Games/

You can send it to us by email at support@ishtar.games

Thanks!
Last edited by ZeddOTak; Jul 28, 2023 @ 1:46am
ceesuh94 Jul 28, 2023 @ 4:35pm 
@ZeddOTak thank you!! I never noticed it auto saved, sorry about that!

Just sent my folder in an email.
turkoizdog Aug 7, 2023 @ 1:14am 
It would be nice if I could collect the diamonds I get in Endless mode! I want to use them on unlocking portraits but I don't want to have to end the game to do so. Having multiple saves would also be great!

Another issue with endless mode is that there are limited upgrades so you can have a village too large to feasibly feed even with max upgrades and staffing in all buildings.
Liya_hell4321 Nov 21, 2023 @ 7:34pm 
I love the game. I enjoy the management and finding places to put everyone. I love the little stories the people start to create as the generations grow. I do think if you guys minimize or get rid of the progress bars on the map the game would run smoother in the endless mode and later game. When the buildings start to fill up with workers the progress bars updating slow the game down a lot. I think keeping the progress bars in the job tab is all we really need.
1255830575 Aug 10, 2024 @ 11:36pm 
Are there any plans for future updates to the game, or has it reached its final version and is no longer being maintained? thank you!
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