Lakeburg Legacies

Lakeburg Legacies

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unununun Jul 20, 2023 @ 8:34am
Merchant never visit ?
iirc the merchant was supposed to visit before you build trade center ? my run just end from running out of money because merchant never came lmao
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Showing 1-8 of 8 comments
Rifou Jul 20, 2023 @ 8:44am 
Hi ! The merchant is no more random in the full game. You can find Ernesto in the Neighbours panel, to the right of the big "Recruitment" there are two Icons, the first one is to come back to the recruitment panel, the other is a stall. This one is where you'll find Ernesto and Bianca.
Danjelle Jul 20, 2023 @ 4:15pm 
@ Rifou 7 hours ago 
    
Hi ! The merchant is no more random in the full game. You can find Ernesto in the Neighbours panel, to the right of the big "Recruitment" there are two Icons, the first one is to come back to the recruitment panel, the other is a stall. This one is where you'll find Ernesto and Bianca.


I just have a question about that. I see the recruitment or barter tab on neighbors. When I hover over his pic and things, it lets me know that this won't be available till the market is built. When I look in the list of buildings to build I see no market. Is this something that will just be built on its own as the town progresses?
Rifou Jul 20, 2023 @ 4:47pm 
Originally posted by Danjelle:
I just have a question about that. I see the recruitment or barter tab on neighbors. When I hover over his pic and things, it lets me know that this won't be available till the market is built. When I look in the list of buildings to build I see no market. Is this something that will just be built on its own as the town progresses?

The market is a building than you'll have to build yourself. However, you only need it for 2 our of the 3 propositions of Ernesto. One of these will be available from the start (well, not exactly the start, you'll have to wait a few months before he comes for the first time)
I hope this answers to your question.
Danjelle Jul 20, 2023 @ 5:24pm 
Originally posted by Rifou:
Originally posted by Danjelle:
I just have a question about that. I see the recruitment or barter tab on neighbors. When I hover over his pic and things, it lets me know that this won't be available till the market is built. When I look in the list of buildings to build I see no market. Is this something that will just be built on its own as the town progresses?

The market is a building than you'll have to build yourself. However, you only need it for 2 our of the 3 propositions of Ernesto. One of these will be available from the start (well, not exactly the start, you'll have to wait a few months before he comes for the first time)
I hope this answers to your question.

Thank you, it does and it doesn't. The problem is when I look at my build tab, and the buildings that I will be able to build if I have the materials it is not listed. These are the buildings I see as next or future builds: lumberjack, farm, hunter, mason, mine, fisher, castle, harvest barn, livestock farm, jousts, banquet, ballroom, gambling den, sewing, bakery, forge, carpenter, jeweler, inn, butcher, painter, building site, hospital, church, trading, theatre, barracks, bard, and school. Also, I am in my year 5.
Rifou Jul 20, 2023 @ 5:31pm 
Originally posted by Danjelle:
Thank you, it does and it doesn't. The problem is when I look at my build tab, and the buildings that I will be able to build if I have the materials it is not listed. These are the buildings I see as next or future builds: lumberjack, farm, hunter, mason, mine, fisher, castle, harvest barn, livestock farm, jousts, banquet, ballroom, gambling den, sewing, bakery, forge, carpenter, jeweler, inn, butcher, painter, building site, hospital, church, trading, theatre, barracks, bard, and school. Also, I am in my year 5.

There might have been a double translation somewhere (not the same in the buildings and in Ernesto pannel), the trading (trading post no?) is the market iirc.
Danjelle Jul 20, 2023 @ 5:43pm 
Originally posted by Rifou:
Originally posted by Danjelle:
Thank you, it does and it doesn't. The problem is when I look at my build tab, and the buildings that I will be able to build if I have the materials it is not listed. These are the buildings I see as next or future builds: lumberjack, farm, hunter, mason, mine, fisher, castle, harvest barn, livestock farm, jousts, banquet, ballroom, gambling den, sewing, bakery, forge, carpenter, jeweler, inn, butcher, painter, building site, hospital, church, trading, theatre, barracks, bard, and school. Also, I am in my year 5.

There might have been a double translation somewhere (not the same in the buildings and in Ernesto pannel), the trading (trading post no?) is the market iirc.

So, on my ernesto tab there is offer #1. For offer #2 and #3 they are greyed out saying they require the market to built. What am I not seeing, feel slightly dumb.
Last edited by Danjelle; Jul 20, 2023 @ 5:44pm
Rifou Jul 20, 2023 @ 5:48pm 
Originally posted by Danjelle:
Originally posted by Rifou:

So, on my ernesto tab there is offer #1. For offer #2 and #3 they are greyed out saying they require the market to built. What am I not seeing, feel slightly dumb.
For 2 and 3 you need to build the building after the church, the Trading Post. Then Ernesto wil make 3 offers per visit instead of one. Before that he will just stick to one per visit.
But if you need more gold you can focus on recruiting Artisans as they give 1 gold each per month, or on the castle to apply your taxes.

I hope this helped you, I'll leave for the night. Have fun !
Danjelle Jul 20, 2023 @ 5:51pm 
Yes, that helps! Thank you so much!
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