SpellForce: Conquest of Eo

SpellForce: Conquest of Eo

Voir les stats:
well THIS is the most OP thing I found so far...
just discovered there are "hidden" greater deamons
if you mix 2 different cults.
(I have not yet found a mix for
-of the tides
-urdash
-revenants
(Possibly one of them mixes with the cult I get if and when the troll city spawns)

but the 10 other cults seem all to mix with 1 other one.

and this gets a few INCREDIBLY overpowered cults PLUS you get double bonusses...

like
get two lesser (I prefer rooks, for +40 hp -1 speed each)
but instead of adding the default ulather to them (+20hp)

add to one dark roamer (+9 damage, (3 elemental, 3 white, 3 dark)
add to one of the eye (+2 willpower, kind of useless)

but by merging those two.. you get a rage of elements
that does +25 damage AND +100% elemental resistance

so now you have something that gives
+80hp
+34 damage
+100% elemental resistance
+2 willpower
-2 speed

wow.. just wow:)

that beats one that does
+100hp
-2 speed
daily heal 50%

by a large margin!

(and ofcourse it stacks with the corrupted leader glyphs exploit.. and the +20% hp +20% damage that you get for adding this thing in the first place
Dernière modification de Dutchgamer1982; 20 mars à 10h27
< >
Affichage des commentaires 1 à 6 sur 6
oh and if you bother the speed penalty..

combine two other cults...
malacay (bought) & frosweaver..
and you get the ability to revive units that died in battle...
but when you do they get a PERMANENT bufff
of +4 armor vs missile and +1 speed.

(so by purposingly letting your units die and reviving them.. you can just with 1 unit that has this apply this buff to your entire army...)
Permanent buff from seeing unit die is probably a bug, it should last for the current battle only.
sandman25dcsss a écrit :
Permanent buff from seeing unit die is probably a bug, it should last for the current battle only.

not talk bout bloodlust you are thinking off.

but shaikan (and that one is given to the unit being revived)
so permanent buff but you need to allow a unit to die to apply it, can't be applied outside battle.
Dutchgamer1982 a écrit :
sandman25dcsss a écrit :
Permanent buff from seeing unit die is probably a bug, it should last for the current battle only.

not talk bout bloodlust you are thinking off.

but shaikan (and that one is given to the unit being revived)
so permanent buff but you need to allow a unit to die to apply it, can't be applied outside battle.
I misunderstood you, thank you for clarification!
Don't see how this is OP.
oldcrankyman a écrit :
Don't see how this is OP.

it's one more chain.

-2 speed
+80hp
+34 damage from mindslot.

+108 damage from 4 corrupted leader glyphs

+100 hp from dwarven leader trait

9 pyromancers + 1 dwarven hero.
give dwarven hero :
+60hp on all 4-6 items (possed items.

=
+180hp
+20% to all hp
+142 damage
+20% to all damage

now go 'fireball"

upkeep cost 0.
will in fact give you 18 gold income per day.
Dernière modification de Dutchgamer1982; 22 mars à 6h25
< >
Affichage des commentaires 1 à 6 sur 6
Par page : 1530 50