SpellForce: Conquest of Eo

SpellForce: Conquest of Eo

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Luckylancer Feb 23, 2024 @ 2:54pm
What is your opinion about lesser demons?
Lesser demon guide of Calgacus
https://steamcommunity.com/sharedfiles/filedetails/?id=3162859374

I feel early game demonologist is weak, boring and stale. Maybe my strategy is faulty so I would like to exchange opinions. My opinions are just for early to mid game.

Tourist: useless in combat but phenomonal at scouting. It have good synergies with Sacrificial Ritual and Sacrificial Summon. Solid lesser demon for strategy map.

Rook: less speed=less map speed=slower and weaker gameplay. I think it must only decrease battle movement speedi It is useless as it is.

Vulture: useless lvl 1 flank bonus. OP lvl 2 gold bonus. Average lvl 3 mana bonus. This one is fun to level up imo but this one is useless at combat too.

Pawn: I think losing a unit and all the experience it has is too punishing in this game. So I can not level up this one properly in my playthroughs. Design idea is good but it is in wrong game. Useless .

Smoker: Who likes choking his own army to death? I do not. Pass!

Kobold: utterly useless at lvl 1. It can work at lvl 2.

Gourmand: has anyone tried to level up this one? It seems like it will be very expensive. I passed this one.

Alp: this can be good with certain setups. Overall a good demon but not for all.

Warlock: +3 focus is good for healers early on. There are no ability damage dealers early on so level up bonuses are not usefull at early game.

Arbiter and paradox: those look nearly impossible to use early on.

What is your opinion? Do you think demonologist suck at early game too?
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Showing 16-17 of 17 comments
Kaysoky Feb 25, 2024 @ 9:17am 
For Allfire, it is probably more efficient to defeat a demon lord and use the item to craft the Demon Kin room extension. And then pump out as many Pawns/Rooks/Vultures of Urdash as you can to put onto as many units as possible. (I usually stop at some point, since it gets redundant after you have a few hundred Allfire income per turn.)
Vvv Feb 25, 2024 @ 10:34am 
Idk, for me it was super fun from early to middle to end game. It gives really nice boosts to your units. Demonologist just played differently from all others. A bit like the necromancer but more fun and complex.

Vulture is super useful for early game and on units like crossbows or troll spear thrower.

Smoker to my memory does not affect demons so your units are fine if they are possessed. But I might be mistaken.

Pawn is rather easy to level up, start by putting them on your cultist as they sacrifice themselves to make cults or just summon or and suicide the units you don't care about.

Gourmand is not that bad if you have a unit with a mage that can summon demons. You level it up by applying bandages and such. Mix 2 of them and it's great for front rows.

Tourist was the one I spammed the most. All my units that cost no gold or low tier units had one. Super easy to level and it makes you very rich early on.

My favourite must be mixing the tourist with with the rook. You get speed, less upkeep and more HP.

Paradox is also easy to level, I think it's an exploit but just put the demon on the unit before you select it's level up ability. Basically if you have 5 units that levelled up you can switch the demon from all those 5 units and it counts.

Arbiter can take time, but a priestess of tiara with thunder storm for ex can rank it up quickly by killing undead who have many mages often.
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Showing 16-17 of 17 comments
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Date Posted: Feb 23, 2024 @ 2:54pm
Posts: 17