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to see what troops cost, who is free just click on them, your cost troops first couple of weeks are expendale for sure.
if you have your rooms in that does help bottom line :/.....then again every book has ways of saving you money...i dont know what books you like but im sure you can come to some conclusion there whats best for you?
oh yeah....selling harvested and drops, in a pinch, will tide you over
Anyhow the human barracks from the middle city will let you build potion labs in them which give you 2 potion randoms a week, you can build 3 of them for a total of 6. You shouldn't need this as an alchemist, you can use potent water plus 4 points of any element to make 4 units of a whatever level 3 potion you need. After the first time you can use one of the potions you get plus ingredients to give you another 4.
There seems to be a misconception about this game, you don't need to rush it, you can take all the time in the world to just get things and figure it out.
Hey thanks for the reply. Yeah, I always build 2 workshops and upgrade them with trade contracts for the extra gold. It helps. I would build more but with tower space being limited I don't think more than 2 workshops are worth it. I also build troop quarters and human barracks for the free upkeep. Still these alone are not enough, they barely support the current stacks I have plus a bit of surplus income so I can have gold reserves for buying stuff from merchants.
I have a hoarder mentality so I usually never sell my ingredients but I should probably start doing that, I have many ingredients that are probably not worth hoarding.
Hey thanks for the advice. Between the world getting more dangerous every week and the posts about people winning the game within 20-30 weeks I always feel that I am getting left behind, so I always try to rush. Thanks for pointing out that it is not necessary.
As for the potions advice i just haven't found a recipe that provides potions with four pips that seem necessary for the feeding pit since the regular 3 pip ones are not enough. i need to experiment more with the crafting system it seems.
Are the upgrades that speed up crafting or the ones that increase the alchemy yields for threshold 1 or 3 recipes worth it?
I understand that. I meant potions that as ingredients offer 3 life pips and 1 elemental pip for example. The reason I am looking for them is because the feeding pit needs 9 life pips and 6 elemental ones iirc and since I can only add 4 ingredients I think I need ingredients that add a bit of both life and elemental pips for example 2 life and 2 elemental. I am sure there are such potions I just haven't experimented enough.