SpellForce: Conquest of Eo

SpellForce: Conquest of Eo

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[Slayer] Feb 22, 2023 @ 7:46am
How to use healing spells after battle?
No clue why you can only heal in battle so far? Kinda makes it dumb and way to gamey to stall and heal up your units. This goes double for necromancers since you can't auto regenerate and kinda need to consume corpses before the end of battle. Makes zero sense why your units can't eat once you win though.
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Showing 1-5 of 5 comments
Farlon Feb 22, 2023 @ 7:53am 
Go into your grimoire, select "aid" or other healing spells that you might have, and select the units you want to cast it on.
[Slayer] Feb 22, 2023 @ 7:55am 
Originally posted by Farlon:
Go into your grimoire, select "aid" or other healing spells that you might have, and select the units you want to cast it on.

I meant using my alchemist unit to heal my other units with his left over action points etc.
Mindeveler Feb 22, 2023 @ 8:00am 
Yeah, it's kinda stupid when games force you to skip turns to heal units at the end of fights.

At least, for example, Disciples always gave player's healers 1 final turn to apply their healing even after all enemies are defeated.
The same could be implemented here.
Skjaldbjorn Feb 22, 2023 @ 8:01am 
In battle healing and campaign map healing are different. On the campaign map you have to use spells like Aid, Heal or mass healing. As far as healing units go, many of them have/can get passive healing that heals a certain amount per turn. Necromancers are the same way, the Undead Healer ability gives you an in battle heal and also heals...I think 30hp among your stack each turn.

I do agree about consume corpse after battle....I feel like after you win, All units with consume corpse should get healing equal to the amount of corpses divided by the number of units with consume corpse. Then again Necromancy is so powerful the last thing we need is a buff.
f.floz Feb 22, 2023 @ 8:02am 
Aid comes at the beginning of every paythrough, later you'll have a heal spell two

other than that even undead unlock magical regeneration (through level up or using a spell later on to give it to them - it gives daily regeneration not much but combined to bonus healing like your tower it goes a long way) this on top of eating corpses + healing undead in fight + the ability for a few troops to revive if you won or revive in battle. They are many way to work around it

and if they were to eat the corpses at the end of the fight yes it would be less tedious but very strong as you would heal significantly every fight. Plus eating corpses is a spell that uses focus and there is a reason to that so it has to be used in battle and is limited in uses (same goes for the fact that you need to be close to the corpse and use action point which could be troublesome in battles i give you that).

All of that to say that if we make it work like you would like it to work it would be a significant buff for necro and rework not just a simple change.
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Date Posted: Feb 22, 2023 @ 7:46am
Posts: 5