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If using a corrupt adamantium vein, it creates a Blood Golem that can gain experience and level up like a normal unit.
Both Shaper Golem and Blood Golem are very different (and superior) to the Flaming Construct you can buy at the dwarven city of Windholme. Each have unique and useful skills, and as those veins are limited, I won the game with a mix of each type.
As for golems summoned out of crystal, rubble, iron, or copper veins, I don't recommend them as those versions are significantly inferior to the Shaper Golem or Blood Golem and I thought they were no better than the dwarven Flaming Construct that only costs 4 mana per turn. So don't waste your golem spells on those veins.
[2/20 correction - There are a few other high level spells that can summon T4 minions. I just didn't find them during my games. Sorry for the inaccuracy above.]
Casting the golem spell on different mineral veins produce different types of spell golems.
Recommend you only use the spell on corrupt adamantium or pure adamantium veins. Using the lower tier mineral veins give you a golem that's no better than the Flaming Construct you can buy at the dwarf city with the 4 mana maintenance.
Personally I find the blood golem (corrupted adamantium) the weakest of the them. He's the least durable by a pretty wide margin and has the lowest damage, plus its death damage which is hard to capitalize on unless you are playing as Necromancer running a full death based stack. He is the only one that gets to level though, so depending on upgrades he can turn out just as strong as the fire/ice golems, but if you aren't savescumming thats tough. Granted he revives after every fight, but the other golems are so tanky they just don't die in the first place.
Fire golem is quite strong, he comes with Inferno which is a decent spell, and Effortless Defense which is one of the strongest powers in the entire game. Note that the Flaming Construct (the 4 mana guy you can buy from the Dwarf town) does not have either of these, so unless you're an artificer this is a huge difference. Toss a 50% life steal rune on the fire golem, which you can find a decent number of even as Alchemist/Necro, and throw him into any army that can debuff elemental resist, and he's near unkillable for less investment than basically any other unit.
Ice golem is less good, but still okay. You should probably make a fire golem instead, but if you want to have one for fun he is not going to hold you back. Much tankier than the other golems by default, and has a -2 armor AoE debuff which will do a lot of work in physical/elemental based stacks. His damage is lower though and he does not come with effortless defense, so it takes a lot of investment to catch him up to the power of the fire golem. But his natural stats make him one of the toughest non-Titan units in the game, so he doesn't need all that to still be useful.
Of course none of them compare to the Shaper Golem, but if you're at the point in the game where income is less important than raw army strength, and you don't have a ready source of Adamantium veins, all of the golems are near the top of the T3 unit list, so go for it I say.
hmmm wouldnt the light-bringer, from the guardian 4th page count?
Yes Lightbringer is also a T4 Titan. Theres also Treant from the Nature school, and Forgemaster from Earthmaster. They are all extremely strong.
yeah figured it was, i dont mess around with nature much anymore, but figured they did have a t4 somewhere :/ guess it was just his lack of diversity that led to the comment :/
I didn't see any golem that came with vampire touch. Even the blood golem didn't have it.
I did it via an artificer trick. Add Adamantium Vampire IV and Guardian IV glyphs and watch your golem become a life leeching tank that has unlimited counter attacks.
Game is on easy mode once you have a few golems kitted out like this.
Now as noted by Syiss earlier in this thread, the Fire golem already comes pre-equipped with Effortless Defense, so it doesn't need the Guardian IV glyph. Just slap a Tier II or Tier IV vamp glyph on it and you're off to the circus.
However, if you're playing a necromancer or alchemist, good luck getting those runes on a consistent basis.