SpellForce: Conquest of Eo

SpellForce: Conquest of Eo

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Ventus Feb 4, 2023 @ 11:12am
What determines if a army can gather/harvest or mine?
This is frustrating. Its tied to units, I get that, but which ones? Is "World Skill: Mining" random? If its not random, then who gets it? How am I to know this, or do you just have to wait to encounter units and hope 'those' have the collection skills you need?

Starting Minions (Necromancer Minions) do not get it Mining, but Starting Minions (Artificer Minions) do. Starting Minions alch can harvest plants. Artificers use more ore, so this makes sense after you trial and error discover this (there is no option to review units at launch, you just find out after your already in game).

There is a quest with a settlement troubled by elves, where you agree with elves not to harvest Lenya. Does this disable World Skill: Harvest Plant for the rest of the game, or are my Human Wokers suddenly special and just useless (they have both World Skill Harvest Plant and Mine, but the party they are in can only rest/sleep/mine).

Like... WTF are the rules and how are we to know them?
Appreciate any insight. Kinda seems like you have to force people into service, otherwise quests to harvest (3 of them within first 4 weeks in game) just pile up. If you don't angle to get all units into service (destroying your income), it seems like you risk ending up with no one who can mine or collect plants?
Last edited by Ventus; Feb 4, 2023 @ 11:14am
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Showing 1-14 of 14 comments
Lampros Feb 4, 2023 @ 11:13am 
Does this game just not have a tutorial or a manual? I am worried before buying.
Tizferatu Feb 4, 2023 @ 11:22am 
It has a tutorial as you play. I've yet to have human workers not be able to harvest plants.

OP's bit about not being able to harvest any plants might be a bug. It sounds like it should only be the specific plant.
Last edited by Tizferatu; Feb 4, 2023 @ 11:22am
Ventus Feb 4, 2023 @ 11:22am 
Originally posted by Lampros:
Does this game just not have a tutorial or a manual? I am worried before buying.

There is, but it is EXTREMELY basic.
The in-game tutorial introduces you to the basics of combat and describes a few things, and the tutorial menu is just a list of things, often written in a way that doesn't tell you more than what 10 seconds of fumbling around told you before you started looking for a tutorial. I personally don't see the point in a vague tutorial (since, if its come to you looking for answers, its because specifics are needed, not a description of what was in front of your face already).

For example, Tutorial Harvesting says:
A unit in this stack is able to Harvest or Mine. Move to a suitable location and use the skill from the stack action bar to initiate, yielding ingredients. Harvesting and Mining takes several turns and moving the harvesting unit off the location will stop the process.

There is no entry for mining, you just have to 'know' that World Skill Mining and World Skill Harvest Plant will be under the "Harvest" label. This also doesn't tell you that more labor in your stack will speed up the number of turns it takes to complete the action (or those labor calculations maybe dont apply to harvest? You're told in-game via tooltip this when building the lodge, I believe. Either way, information which would be useful and exactly what these sections ought to cover).
Last edited by Ventus; Feb 4, 2023 @ 11:24am
Lampros Feb 4, 2023 @ 11:23am 
Originally posted by Ventus:

There is, but it is EXTREMELY basic.
The in-game tutorial introduces you to the basics of combat and describes a few things, and the tutorial menu is just a list of things, often written in a way that doesn't tell you more than what 10 seconds of fumbling around told you before you started looking for a tutorial. I personally don't see the point is a vague tutorial (since, if its come to this, its because specifics are needed).

For example, Tutorial Harvesting says:
A unit in this stack is able to Harvest or Mine. Move to a suitable location and use the skill from the stack action bar to initiate, yielding ingredients. Harvesting and Mining takes several turns and moving the harvesting unit off the location will stop the process.

There is no entry for mining, you just have to 'know' that World Skill Mining and World Skill: Mining and World Skill Harvest Plant will be under the "Harvest" label. This also doesn't tell you that more labor in your stack will speed up the number of turns it takes to complete the action (or those labor calculations maybe dont apply to harvest? Either way, information which would be useful and exactly what these sections ought to cover).

Yeah, I am leaning toward waiting until there are fairly comprehensive Steam guides now...
Cat Feb 4, 2023 @ 11:25am 
They need to have the specific skill for mining or harvesting, it shows as a symbol of a pickaxe or some wheat I think for mining and harvesting respectfully. You can also very easily make (if you play a artificer) a rune that gives these, usually towns have workers who come with one or both, human workers typically have harvesting while dwarven ones come with mining and bonuses to it.
Tizferatu Feb 4, 2023 @ 11:29am 
Originally posted by Ventus:
There is no entry for mining, you just have to 'know' that World Skill Mining and World Skill Harvest Plant will be under the "Harvest" label. This also doesn't tell you that more labor in your stack will speed up the number of turns it takes to complete the action (or those labor calculations maybe dont apply to harvest? \

I mean, you just have to read the tooltip of the individual skills, where it tells you what they do and that more of them in the party increase speed.
Ventus Feb 4, 2023 @ 11:34am 
Originally posted by tizuby:
Originally posted by Ventus:
There is no entry for mining, you just have to 'know' that World Skill Mining and World Skill Harvest Plant will be under the "Harvest" label. This also doesn't tell you that more labor in your stack will speed up the number of turns it takes to complete the action (or those labor calculations maybe dont apply to harvest? \

I mean, you just have to read the tooltip of the individual skills, where it tells you what they do and that more of them in the party increase speed.

The point, which you missed, was that you have to encounter these in the world first. There is no mining tutorial (its tucked under Harvesting) and this information is not there.

As mentioned, there does not seem to be a way to know who can mine, save for 'wait till you have the unit, then you will know'. This means, as previously stated, that you can miss out on having anyone who can do this if you didnt force a town to give you the unit.

And lastly, again (seriously...) I have Human Workers. They have World Skill Mining and World Skill Harvest plant, but the party they are in can only mine (meaning your remark about reading the skill, while it SHOULD be accurate, is not and does not seem to be the case). Hence looking for clarity; what are the rules, how are we to know them.
Batailleuse Feb 4, 2023 @ 11:34am 
Originally posted by Ventus:
This is frustrating. Its tied to units, I get that, but which ones? Is "World Skill: Mining" random? If its not random, then who gets it? How am I to know this, or do you just have to wait to encounter units and hope 'those' have the collection skills you need?

Starting Minions (Necromancer Minions) do not get it Mining, but Starting Minions (Artificer Minions) do. Starting Minions alch can harvest plants. Artificers use more ore, so this makes sense after you trial and error discover this (there is no option to review units at launch, you just find out after your already in game).

There is a quest with a settlement troubled by elves, where you agree with elves not to harvest Lenya. Does this disable World Skill: Harvest Plant for the rest of the game, or are my Human Wokers suddenly special and just useless (they have both World Skill Harvest Plant and Mine, but the party they are in can only rest/sleep/mine).

Like... WTF are the rules and how are we to know them?
Appreciate any insight. Kinda seems like you have to force people into service, otherwise quests to harvest (3 of them within first 4 weeks in game) just pile up. If you don't angle to get all units into service (destroying your income), it seems like you risk ending up with no one who can mine or collect plants?


Originally posted by Ventus:
This is frustrating. Its tied to units, I get that, but which ones? Is "World Skill: Mining" random? If its not random, then who gets it? How am I to know this, or do you just have to wait to encounter units and hope 'those' have the collection skills you need?

Starting Minions (Necromancer Minions) do not get it Mining, but Starting Minions (Artificer Minions) do. Starting Minions alch can harvest plants. Artificers use more ore, so this makes sense after you trial and error discover this (there is no option to review units at launch, you just find out after your already in game).

There is a quest with a settlement troubled by elves, where you agree with elves not to harvest Lenya. Does this disable World Skill: Harvest Plant for the rest of the game, or are my Human Wokers suddenly special and just useless (they have both World Skill Harvest Plant and Mine, but the party they are in can only rest/sleep/mine).

Like... WTF are the rules and how are we to know them?
Appreciate any insight. Kinda seems like you have to force people into service, otherwise quests to harvest (3 of them within first 4 weeks in game) just pile up. If you don't angle to get all units into service (destroying your income), it seems like you risk ending up with no one who can mine or collect plants?

so ... one of the mage spec actually can give the improved miner, i would suppose another probably also give harvest.

basically you need to check some town, some will have the perk given for free to everyone recruited there.

one i remember was a human settlement everyone recruited there would have the harvest perk.

you can eventually get it as upgrade perk too.

like playing undead necromancer my ghouls (t1 units) could get mining pretty often as a choice of upgrade.

human units tends to have harvest pretty often.

i would suppose dwarves get mining as an option as well.

otherwise look for "workers" they are low level t1 you can buy in town, or recruit from your mage tower after getting one town to 100% reputation and getting the blueprint for the recruitement center.
Izunyami Feb 4, 2023 @ 11:54am 
Originally posted by Ventus:

As mentioned, there does not seem to be a way to know who can mine, save for 'wait till you have the unit, then you will know'.

... You can look at a unit's statistic page, and get all of the information, by clicking on the unit on the town page and there's a fairly large button between Close and Buy that says... Inspect...
Voila. You can see everything about the unit without having to acquire it not...
Do Zoomers just not know how to play games without every detail being hamfisted in for them?
Last edited by Izunyami; Feb 4, 2023 @ 11:54am
Izunyami Feb 4, 2023 @ 11:55am 
Originally posted by Lampros:
Does this game just not have a tutorial or a manual? I am worried before buying.
At best, OP is experiencing a bug. At worst, he just doesn't understand basic elements of the genre considering that he completely missed a giant button that says "inspect" to look at unit information before buying them.
Ventus Feb 5, 2023 @ 3:55pm 
Originally posted by Izunyami:
Originally posted by Ventus:

As mentioned, there does not seem to be a way to know who can mine, save for 'wait till you have the unit, then you will know'.

... You can look at a unit's statistic page, and get all of the information, by clicking on the unit on the town page and there's a fairly large button between Close and Buy that says... Inspect...
Voila. You can see everything about the unit without having to acquire it not...
Do Zoomers just not know how to play games without every detail being hamfisted in for them?

Not sure I qualify as a zoomer at 40. Same as I am not sure you qualify as literate in missing, several times, "I have Human Workers. They have World Skill Mining and World Skill Harvest plant, but the party they are in can only mine"

If its your position this is a bug, and not a consequence of the quest mentioned, that would make more sense. However, it seems you are offering nothing more than what I already pointed out (which is there is a inspect, but its not telling the full picture).
archonsod Feb 5, 2023 @ 5:07pm 
Originally posted by Ventus:
Starting Minions (Necromancer Minions) do not get it Mining, but Starting Minions (Artificer Minions) do. Starting Minions alch can harvest plants.
Each of the minions can collect what you need for your main ability. Outside of that, workers have both harvest and mine skills. Human units can get harvest as a potential skill when they level up, and if you're an artificer you can create glyphs to give harvest or mining.
As a general rule ores, crystals and rubble require mining, plants require harvesting. If you select the object it'll show either the mine or harvest icon.
There is a quest with a settlement troubled by elves, where you agree with elves not to harvest Lenya. Does this disable World Skill: Harvest Plant for the rest of the game, or are my Human Wokers suddenly special and just useless (they have both World Skill Harvest Plant and Mine, but the party they are in can only rest/sleep/mine).
Doesn't do a thing, you can in fact go harvest the Lenya as soon as you finish the quest.
If you don't angle to get all units into service (destroying your income), it seems like you risk ending up with no one who can mine or collect plants?
Pretty much every town has workers you can buy, there's also a town that gives harvest to every unit you recruit there. There's a weekly event that allows you to recruit human and dwarven workers, and you unlock the spell to summon more minions. Plus harvest / mining appears fairly frequently as a skill option when units level up. You'd have to try pretty hard to get into a situation where you couldn't mine or harvest.
Lp Feb 5, 2023 @ 7:54pm 
Human workers have it, Ghouls can learn it when they level up. You can buy artifacts that grant it to heroes. I think Glyphs can also add it.
JDPUK Feb 5, 2023 @ 8:18pm 
Originally posted by Lp:
Human workers have it, Ghouls can learn it when they level up. You can buy artifacts that grant it to heroes. I think Glyphs can also add it.

+1
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Date Posted: Feb 4, 2023 @ 11:12am
Posts: 14