Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
OP's bit about not being able to harvest any plants might be a bug. It sounds like it should only be the specific plant.
There is, but it is EXTREMELY basic.
The in-game tutorial introduces you to the basics of combat and describes a few things, and the tutorial menu is just a list of things, often written in a way that doesn't tell you more than what 10 seconds of fumbling around told you before you started looking for a tutorial. I personally don't see the point in a vague tutorial (since, if its come to you looking for answers, its because specifics are needed, not a description of what was in front of your face already).
For example, Tutorial Harvesting says:
A unit in this stack is able to Harvest or Mine. Move to a suitable location and use the skill from the stack action bar to initiate, yielding ingredients. Harvesting and Mining takes several turns and moving the harvesting unit off the location will stop the process.
There is no entry for mining, you just have to 'know' that World Skill Mining and World Skill Harvest Plant will be under the "Harvest" label. This also doesn't tell you that more labor in your stack will speed up the number of turns it takes to complete the action (or those labor calculations maybe dont apply to harvest? You're told in-game via tooltip this when building the lodge, I believe. Either way, information which would be useful and exactly what these sections ought to cover).
Yeah, I am leaning toward waiting until there are fairly comprehensive Steam guides now...
I mean, you just have to read the tooltip of the individual skills, where it tells you what they do and that more of them in the party increase speed.
The point, which you missed, was that you have to encounter these in the world first. There is no mining tutorial (its tucked under Harvesting) and this information is not there.
As mentioned, there does not seem to be a way to know who can mine, save for 'wait till you have the unit, then you will know'. This means, as previously stated, that you can miss out on having anyone who can do this if you didnt force a town to give you the unit.
And lastly, again (seriously...) I have Human Workers. They have World Skill Mining and World Skill Harvest plant, but the party they are in can only mine (meaning your remark about reading the skill, while it SHOULD be accurate, is not and does not seem to be the case). Hence looking for clarity; what are the rules, how are we to know them.
so ... one of the mage spec actually can give the improved miner, i would suppose another probably also give harvest.
basically you need to check some town, some will have the perk given for free to everyone recruited there.
one i remember was a human settlement everyone recruited there would have the harvest perk.
you can eventually get it as upgrade perk too.
like playing undead necromancer my ghouls (t1 units) could get mining pretty often as a choice of upgrade.
human units tends to have harvest pretty often.
i would suppose dwarves get mining as an option as well.
otherwise look for "workers" they are low level t1 you can buy in town, or recruit from your mage tower after getting one town to 100% reputation and getting the blueprint for the recruitement center.
... You can look at a unit's statistic page, and get all of the information, by clicking on the unit on the town page and there's a fairly large button between Close and Buy that says... Inspect...
Voila. You can see everything about the unit without having to acquire it not...
Do Zoomers just not know how to play games without every detail being hamfisted in for them?
Not sure I qualify as a zoomer at 40. Same as I am not sure you qualify as literate in missing, several times, "I have Human Workers. They have World Skill Mining and World Skill Harvest plant, but the party they are in can only mine"
If its your position this is a bug, and not a consequence of the quest mentioned, that would make more sense. However, it seems you are offering nothing more than what I already pointed out (which is there is a inspect, but its not telling the full picture).
As a general rule ores, crystals and rubble require mining, plants require harvesting. If you select the object it'll show either the mine or harvest icon.
Doesn't do a thing, you can in fact go harvest the Lenya as soon as you finish the quest.
Pretty much every town has workers you can buy, there's also a town that gives harvest to every unit you recruit there. There's a weekly event that allows you to recruit human and dwarven workers, and you unlock the spell to summon more minions. Plus harvest / mining appears fairly frequently as a skill option when units level up. You'd have to try pretty hard to get into a situation where you couldn't mine or harvest.
+1