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Do not piss mages off and noone will take your nodes.
Knowing recipes means literally nothing in the game, since its about getting the materials to actually craft the recipes.
I just wanted to recommend the same. They really helped me a lot after some starting frustration.
So try to start at Goldenfields or Alluvyen and go for the undead area between the 2 starting areas to increase your population in sevenkeeps.
Moreover its intended to research your receipes. You shouldn't have all right away. You will make your experience with that and later on you always be better.
These forums are hilarious. People complaining they purchased the game and its turn based and not RTS. Its like buying a car sight unseen and then complaining it has no seats. "How could I have known this car has no seats? No seats feels like a real step backwards."
Connacht and... the one near the easy starting area.
I was at rank circle mage. They all hate me.
They have troops strength 1200, I have barely 600.
In the end the tower was destroyed after taking the 3rd node, by impossible troops.
As usual some smartass comes along trolls the thread and leaves.
I played Ashron's Call back in the day, I know, you weren't even born when that was, zoomer.
This finding out recipes or spells in AC made sense in a MMORPG, where many people play in a persistent world, online, with a vasall system, with guilds etc.
Here, in a single player, offline TBS, it doesn't make sense. Especially when resources are rare and experimentation is expensive. Who is going to learn 50 recipes that you'll never ever use again in any other situation?
It's unnecessary mental burden, and a non-fun component.
Absolutely stupid game design.
I could've been so good and fun but why does this component have to be in the game?
Idk why I'm even feeding you, the troll.
It has nothing to do with it being a TBS or RTS.
It was the default difficulty setting, the one above story mode, which is usually effortless, not in this game.
And at first the difficulty was alright.
But then something happened and the computer had stacks of 8 and 9 while I had a max of 6 and when I became circle mage, the highest tier possible, my stacks when to max 7.
So the conclusion is, it must be the recipes.
However now that the computer was going into my area, it also took all the resources with it.
Week 42.
I could also be that it's not recipes, but what else?
You need huge numbers of those multi-3*** ingredients to be able to build expansions for t3 troops in your tower. I'm guessing they can only be acquired by upgrading your mats through alchemy (playing an Alchemist).
... and how do you get the ♥♥♥♥♥♥♥ materials when you can't build T3 troops but the computer has all T3 troops? You can't. You have to upgrade your existing mats.
So you're saying you losing for 10 games until you find out all the recipes is by design and fun? If so you should never design a game. It's a game, not a life's work. It should be fun.
https://steamcommunity.com/sharedfiles/filedetails/?id=2928397966
T3 cav
https://steamcommunity.com/sharedfiles/filedetails/?id=2928398026
Hiring
https://steamcommunity.com/sharedfiles/filedetails/?id=2928397989
I'm sure there are other T3s around the world, but T2 halverdiers are very solid too with good armor, health, first strike and ability to encourage everyone on level 10.
As far as troops go, a well developed team of high level T2 units can do well against T3 units, provided you kept your army alive and kept developing them, I've beaten armies 300+ power above me just by abusing spells and T2 halvediers are super good if enemies don't employ magic to hit you, their defense buff when next to each other is rather good and the late level abilities like encourage makes a huge difference as they are usually better off countering attacks instead of actively attacking. Recently destroyed a mage tower that had difficulty rating of 9 and 10 vs my 6 just by employing magic and buffs.
Another tip is that you CAN make a fodder army just for the purposes of weakening an enemy stack, enemies don't get their health back on victory, so summoning a giant stack of fodder and throwing them into the enemy to kill or harm them makes it a lot easier for your main army to then swoop in and finish them off.
https://steamcommunity.com/sharedfiles/filedetails/?id=2928699900
It's like trying to buy a car, the dealer offering to let you look at the car, and you refuse, hand over a blank check, all while only seeing the name of the car. Be a better consumer.
You also don't need to power up your tower quite so fast. That will usually get you in trouble quickly. Instead increase your stack levels and stay mobile, optimizing your resource take in.