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I had the exact same ending and it felt consistent with the choice I made all along the game. Loved the Castor twist, it was logical yet still surprising.
An excellent conclusion, bittersweet as I like them.
I thoroughly enjoyed the game, and I think this DLC has been wonderful (and free). I think the second installment wasn't the strongest, but any other developer would've waited till it was all complete and then released it for $10.
About the same Honestly. Rolled my eyes abit at the whole Sleeper eventually dying when I EASILY had more than enough Stabilizers to last me longer than just a decade or so with a method of making more if needed.
So biologically the Sleeper is all set, mechanically - just as well, given the ability to self-repair and plentiful of skilled engineers on the Eye.
Seems like the mortality of the Sleeper in this case is just a way to underscore the fact that once you've grown accustomed with the Eye, MC would just go on living, having achieved their ultimate goal of securing a safe place to live.
If you have an auto immune disease and you take suppressants for it, those suppressants aren't likely to repair the DNA damage that occurs with cell division ya?
even in the craziest scenario where you have infinite replacement everything in both mechanical and biological departments, one does not simply replace a brain. you'd have to sleeper the sleeper pretty much, and I doubt the corpo's would allow that to happen so freely.
One thing,
Just drawing attenton to a typo where a dev might see it and patch it, Peake is nonbinary, the game uses they/them everywhere but this place in particular making it pop out.
Do you mean our nosey game partner?
Honestly - it was one of the parts of the game I've really disagreed with the Sleeper's pacifism. The guy's complicit in horrible crimes in the past and is an active agent of the corporation seeking the total destruction of the Eye, all of it's inhabitants and all of the settlers on the starsystem's planets. I'm not really pro-murder, but if you have to do it - that's the best candidate. It's not even about revenge or justice - he's an actual present danger looking to end you and everyone you know.
If you don't have the guts to actually end him - at least report him to Feng, because he's way worse than anything Hardin was.
What I do mind is that out of three DLCs, there was only one where we got to play in the "Cyberspace". My favorite parts of the main story are when you're exploring some decade old data nodes that have been abandoned and corrupted. I can't describe what it is, but the concept of technology decaying to the point where it develops a "life" of its own really resonates with me. Which is why I was disappointed that the DLCs had so little of that.
To end on a high note, seeing the old characters again was great. I was always puzzled by the fact that the main game essentially has two different main story arcs, which have basically nothing to do with each other and don't share any characters. Bringing those characters back is a nice way to tie it all up in the end.
I've waited for all 3 DLCs to be released before starting my second playthrough just for this reason.