Sins of a Solar Empire II

Sins of a Solar Empire II

ThePebble21 Sep 13, 2024 @ 8:58pm
AI PEEKABOOS WITH WORMHOLES
So Im playing a larger game against some hard Ai. Mid game it figured out it could warp a whole bunch of missile cruisers into a wormhole system, fire a volley, then warp out again almost instantly. basically avoiding all damage. and did so every 15 seconds... tell me again how any of that is fair?
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Showing 1-8 of 8 comments
Wuorg Sep 13, 2024 @ 9:31pm 
You can do the same thing, my guy.
ThePebble21 Sep 13, 2024 @ 9:57pm 
Originally posted by Wuorg:
You can do the same thing, my guy.
except that i cant, i tried it myself in response and somehow my ships refused to return to the original system in time and just died... the Ai had like 2k supply doing this...
Mander Sep 13, 2024 @ 11:41pm 
Originally posted by ThePebble21:
Originally posted by Wuorg:
You can do the same thing, my guy.
except that i cant, i tried it myself in response and somehow my ships refused to return to the original system in time and just died... the Ai had like 2k supply doing this...

How the AI decides on a target and implements an attack is a strange thing at the moment.
I’ve had the perception that AI is set to focus fire on the faction more dangerous for them at any given moment: so, if you raise your ships cap, rush some research, build more ships and add defensive modules around the planet…
The AI will drop everything and target you immediately bringing anything it has to bear, forming cease fire with opportunistic other factions that can damage you. It can be unpleasant, because the AI is smart enough and aggressive enough to not waste troops, if it can.
But the effect is that as soon as you leave your local cluster and begin a small conquest of a fourth neighbor, AI number 2 and 3 will ally to fight you.
I believe the solution for your problem for this SOASE 2 build (and other similar to yours), is to push for diplomatic cease fires early game with as many faction as you can.
DaRagingLunatic Sep 14, 2024 @ 12:55am 
Originally posted by ThePebble21:
So Im playing a larger game against some hard Ai. Mid game it figured out it could warp a whole bunch of missile cruisers into a wormhole system, fire a volley, then warp out again almost instantly. basically avoiding all damage. and did so every 15 seconds... tell me again how any of that is fair?


How about putting a space-jump inhibitor in the system and trapping them
Jambie Lionheart Sep 14, 2024 @ 1:47am 
Originally posted by ThePebble21:
Originally posted by Wuorg:
You can do the same thing, my guy.
except that i cant, i tried it myself in response and somehow my ships refused to return to the original system in time and just died... the Ai had like 2k supply doing this...

You have to research wormhole travel. Every race and faction has their own technology unlock for it. Defend their target location then hit back hard. Won some of my games using sneak attacks directly on the capital, circumnavigating all their front line defences and fleet, using the wormhole.

Some factions have the tec in the empire or civic tree, for others it's in the warefare tech tree branch.
ThePebble21 Sep 14, 2024 @ 11:11pm 
Originally posted by Jambie Lionheart:
Originally posted by ThePebble21:
except that i cant, i tried it myself in response and somehow my ships refused to return to the original system in time and just died... the Ai had like 2k supply doing this...

You have to research wormhole travel. Every race and faction has their own technology unlock for it. Defend their target location then hit back hard. Won some of my games using sneak attacks directly on the capital, circumnavigating all their front line defences and fleet, using the wormhole.

Some factions have the tec in the empire or civic tree, for others it's in the warefare tech tree branch.
I have it, I was basically done with my research tree entirely.
ThePebble21 Sep 14, 2024 @ 11:11pm 
Originally posted by DaRagingLunatic:
Originally posted by ThePebble21:
So Im playing a larger game against some hard Ai. Mid game it figured out it could warp a whole bunch of missile cruisers into a wormhole system, fire a volley, then warp out again almost instantly. basically avoiding all damage. and did so every 15 seconds... tell me again how any of that is fair?


How about putting a space-jump inhibitor in the system and trapping them
It's a wormhole system... I can't own it and this can't build in it unless it's a deployment of a starbase
Jambie Lionheart Sep 14, 2024 @ 11:57pm 
Originally posted by ThePebble21:
Originally posted by DaRagingLunatic:


How about putting a space-jump inhibitor in the system and trapping them
It's a wormhole system... I can't own it and this can't build in it unless it's a deployment of a starbase

He means in the gravity well they're attacking :) Carriers with bombers can be pretty effective against missile heavy fleets if you order the bombers to attack the missile ships.
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Date Posted: Sep 13, 2024 @ 8:58pm
Posts: 8