Sins of a Solar Empire II

Sins of a Solar Empire II

Warlok Aug 15, 2024 @ 8:08am
On The Premium Edition...
Cohorts and I greatly enjoy Warhammer 40K Gladius because of the quality of the gameplay, the vast array of factions & units, and the capacity to get directly to the fighting. The combat. In days of yore, with other folks, we did the same with Sins #1. Much fun was had.

The regular price for Sins 2 is expected. Initially, I balked at the cost of the Premium edition. Upon more careful reflection however, the extras are not simply exclusive skins or the like... they are actual DLCs to be released at a future date and dates.

While inarguably a great deal of money up front, and if gunning for that DLC a barrier to multiple potential players (for example, I personally am unable to Gift such a purchase, lest bills go unpaid), what is scheduled/included looks to me to be substantial development that is essentially under a pre-order offering. So if one can afford such a sum upfront, it is a reasonable choice by which we help fund that very DLC. I am certainly okay with that.


** One note regarding A.I. generated assets: utilizing A.I. to wield one's own art, and/or public domain art/work, is absolutely fine to me. If the result is acceptably pleasant supplementary elements, and it saved many hours on the part of the dev team, I have no problem with it. Why re-invent the wheel. Such frees up the talent to concentrate on more important asset generation.

Thanks for anybodies' time...
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Showing 1-3 of 3 comments
Sifer2 Aug 15, 2024 @ 8:13am 
From the sounds of it they wanted to do stuff like the Campaign but decided to make it cheaper to buy into the base game. Otherwise the game would have costed over 60 dollars minimum.
Mr void Dragon Aug 15, 2024 @ 8:16am 
Originally posted by Sifer2:
From the sounds of it they wanted to do stuff like the Campaign but decided to make it cheaper to buy into the base game. Otherwise the game would have costed over 60 dollars minimum.

I always felt that sins 1 was lesser for no campaign (though let me be clear, I loved sins 1 to death). I always wanted to see more of the story...and now, my wish has finally come true...I'll be looking forward to it
Jon Ardenoth Aug 18, 2024 @ 10:02pm 
Originally posted by Mr void Dragon:

I always felt that sins 1 was lesser for no campaign (though let me be clear, I loved sins 1 to death). I always wanted to see more of the story...and now, my wish has finally come true...I'll be looking forward to it

I actually loved that SoaSE didn't have any campaign. In the overall context of the game, there was no individual decisive battle that meant more than any other. Having a campaign usually implies that history has been determined, and now you can explore the outcome (or fail to explore it accurately XD)

For that reason, I dislike the format of campaigns (even when I like playing them anyway), since the fail criteria is when you don't achieve the thing that already happened.

But in Sins 1, every match you played felt like another story in an unimaginably huge war. If you lost the match, then it felt like that's the story that happened in history anyway.

I'm probably going to love the Sins 2 campaign, but I'd almost rather have it be in some dynamic format where they can give you the story and lore without it depending on what you accomplish or how you do so.
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Date Posted: Aug 15, 2024 @ 8:08am
Posts: 3