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the AI changes are very welcome though too. Hopefully this makes the AI play a little bit better and be decent enough while we wait for the much needed AI overhaul.
Also, changelog does not state what is the effect of Chastise.
Found this out after testing for an hour and then watching the replay. I got "expert governor" achievement while just looking at an AI play.
Consider reporting that over on tge offocal discord for devs to look into.
Focusing the PD and then casting in the next battle in the adjacent gravity well saw the Marza flex.
(I'm assuming you mean the Reborn Eradica Titan (that's what it says in the post on the Sins 2 forums).
A lot of good changes here. The only gripes I have are with the 85% damage nerf to Malice and the Eradica's Unyielding Will cooldown increase and duration decrease seem like an overcorrection.
The mechanical change of Focus(how much you have etc.) is also interesting.
I am not sure I am reading the Rapture's updated Malice ability correctly. Its damage propagation does no longer scale with PSI(good), but now it is locked at 0.03(3% rather than 20%)? That does not seem right and might be a typo. Should probably be locked to 30%(0.3).
Then again, the AoE has become bigger(and now scales with PSI) and with a longer reach, so maybe it balances out even at 3%, due to affecting more targets than before.
Either way, steps have been made to avoid instant deletion of ships, which is good.