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Oppressors, while a strict upgrade over Skirmishers, will not provide enough PD in an unmodded game against extreme amounts of strikecraft, though a significant blob of them will eat through TEC and especially Advent strikecraft. They are, however, quite good at killing light carriers, which gets rid of the problem directly. Then again, so are Kanraks.
The only hard counter Vasari have to strikecraft swarms in the Vorastra titan, which can kill infinite numbers of strikecraft by jumping onto them, but that's late game and Loyalist (Exodus) only.
Vassari have arguably the best ships in the game due to their survivability. Be proactive with them.
Oppressors will be the go-to against mass fighters, as their durability and firepower is better against bombers and their carriers. Naturally.
But if the enemy has a bunch of anti-cruiser and little or no anti-frigate, Skirmishers might be better. And if they are Vasari with lots of bombers, the Defensor and Raider might do better too. Pay attention to what the enemy is good at killing, and don't build that.
By the base numbers against bombers, the Skirmisher has 252 effective HP per supply point, while the Oppressor gets 301 effective HP. The Oppressor matches the Skirmisher's DPS- and then some with its PD weapon- and are much better recipients of single target buffs (particularly the Skirantra's Nanite Armor).
That is to say that purely against bombers, Oppressors are undoubtably better than Skirmishers. Skirmishers are better if the enemy has other ships good against heavy cruisers, like a bunch of battleships or Kalevs or Illuminators.
Skirmishers are faster, much easier to replace, and require no research. Oppressors are worth a lot more each and a bigger threat. I think bombers will be pretty happy taking out Oppressors than having to deal with Skirmishers when they could be sniping capitals or carriers. Also bombers could be killing Assailants as well.
Yes, each oppressor lost is more expensive than each skirmisher lost, but it takes more to kill them and they do more damage while alive. They perform the exact same role as skirmishers and do better at it. If you are military 3 and can afford the crystal cost, there's not much excuse to avoid using them.
Jarrasul Evacuators are also usefull as anti massed soft targets support with their Subspace Rupture ability and PD pulse guns. I sometimes mix them with my Vulkoras Desolator and Ravastra Skirmisher carrier hunter fleets.
It also helps to have some massed forces of your own, since Sins fighter and bomber squadrons tend to hive-up onto single targets, spending the same amount of attacks on frigates as they would on capships, effectively wasting that firepower.