Sins of a Solar Empire II

Sins of a Solar Empire II

Best TEC Enclave fleet composition?
Hi I just bought the game today and I was wondering what the best fleet composition is for them? I just won my first 1v1v1 against normal AI but I never really got to test my fleet against a real enemy fleet because the AI practically killed each other and I basically just mopped up the survivors Homeworld.

What’s a good fleet comp? I basically had 30 Heavy Cruisers, 30 Carriers and 30 Missile Cruisers along with 3 capitol ships and the Titan. A few Flak frigates too.
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Beiträge 4649 von 49
Asuzu 23. Sep. 2024 um 1:20 
Ursprünglich geschrieben von RaozSpaz:
Ursprünglich geschrieben von Asuzu:
For Advent the best all-capital fleet is probably like 1 Titan, 10 Radiances to hold the line, 1 colonizer (w/e was the name), and the rest spam Halcyons. You will melt everything with bombers.

Ehh. The Progenitor is unnecessary. Even the titan is unnecessary.
If you're Reborn it does basically nothing for a fleet.
If you're Wrath it helps with Subjugation Aura, but still isn't particularly necessary. Though entirely valid.
The Progenitor just doesnt restore enough shields late game to matter. Especially with how brittle shields are. You get more effect out of a handful of Guardians than you do a single Progenitor.

Amen, both Advent titans are pathetic compared to literally any other faction, doing 0 for their fleet. Still, it's a meatbag to tank, but completely useless as they are.
Zuletzt bearbeitet von Asuzu; 23. Sep. 2024 um 1:20
20 Gauss ships can rip through shields and armor in seconds.
Mix them in with light corvetes and have them take on capital ships

Watch a level 3 capital ship die before it can even began to turn.
Ursprünglich geschrieben von Gilmore:
Hi I just bought the game today and I was wondering what the best fleet composition is for them? I just won my first 1v1v1 against normal AI but I never really got to test my fleet against a real enemy fleet because the AI practically killed each other and I basically just mopped up the survivors Homeworld.

What’s a good fleet comp? I basically had 30 Heavy Cruisers, 30 Carriers and 30 Missile Cruisers along with 3 capitol ships and the Titan. A few Flak frigates too.
Tried different styles, and right now I think that just spamming Carriers is the best strategy, while adding some Caps with Hoshikos. Since TEC benefits most from collecting debris, it's a good choice to just switch most Carriers to bombers to quickly assasinate enemys' Caps to bolster you economy and gain experience faster. In the endgame it's always good to have a large fleet of level 6 capitals, they always outpower the same supply of other ships. I mostly prefer spamming Dunovs, the more Dunovs there are, the more focus is needed to take out at least 1 your capital ship; and Merzas to quickly destroy all enemy's ships up to Caps. Ah, and you always need an Akkan in your fleet to buff their damage and be able to retreat safely using it's lvl6 ability.
I think so far I've only had multiple Akkans when I knew I had a 'holdout' point against AI while I made my main push somewhere else. A good planet with 2-3 connections all built with garrisons, two starbases, and a cheering Akkan usually can hold the line against most non-full invasions.
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Geschrieben am: 19. Sep. 2024 um 21:35
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