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Hey Devs... a suggestion if you're reading. If it's not too difficult, can it be set up that the trade ships and their escorts fly in formation and only break and go different speeds when under attack?
is there even a point in protecting the trade ships? Does something good happen if they arrive to their destination?
I think the escorts are more than worth it, considering they are basically free (besides the initial research cost). Occasionally they'll help with a defense, which is nice, and the heavy escorts do a solid job of shooing away smaller forces. Not to mention what they can do for your allies. If you have as many ports as possible and a starbase with construction bays in each system, you'll have a pretty crazy amount of Harckas flying around.
combined with the free ships it stacks up to quite a lot.
mid/late game 6+ planets; you create 3.000 supply in defensive ships.
if you got double starbase on each and heavy-factory on each planet; you will also gain a lot extra from this, as well as produce 18 free ships at a time.
what does that have to do with trade escorts?
(rough numbers)
10+ trade ports means around 600 supply moving around continuesly;
so if anything attacks you they would have to contest with 500-1000 supply free ships on orbit, then 12 frigates+6 cruisers trickling in as they built, and then the extra ships everytime a tradeship jumps in there is another 60ish supply off HP and some low/dot dps to add on.
(all free and automated units; double starbase also give double invuln planet shield so you can basically largely ignore harass as it auto solves)
all this is free and it is on top off all the normal defenses;
since tec doesn't have any ability to move/phase-jump faster and must move jumpByJump; the free units seems like a must to hold back invaders which can literally created a phase lane into your capital and jump in a starbase+titan+2500 supply (vasari; they got horrid defensive buildings though so balanced that they got the best mobility and biggest assault army (they also need both to keep up with advent and tec)) :P
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edit: honestly it's one off the best free unit swarm mechanics i've seen; and quite balanced i think as factories need to be idle to produce the free units so you need a lot off factories if you are using them aggressively or are under a lot off pressure constantly, like pirates, raids, things running pass your defenses etc.
really like how different the 3 races are and how powerfull each off them are in their own aspect and how none off them overlapper each other ^^
it's really nice to see all races be OP in their own way which all balances out bc good design.