Sins of a Solar Empire II

Sins of a Solar Empire II

Turboguy! Sep 4, 2024 @ 2:29pm
Where are my multi star maps???
I would really enjoy maps like the random ones in SOASE I where there were 5 star systems and different factions started out across all of them.

Why is this not a thing in SOASE 2???

I'll do you one better, how about in the setup menu it gives me the option of adding stars?

I understand that there is a map editor/creator around here somewhere, but I shouldn't have to do that.

It should just be a thing.
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Showing 1-10 of 10 comments
Wuorg Sep 4, 2024 @ 2:34pm 
They're working on it. This is a pretty common question/request.
RCMidas Sep 4, 2024 @ 5:15pm 
There are multistar maps with exactly what you've asked for. However, I appreciate that what you actually mean is "randomly generated multi-star maps, not the premade ones". Those are both being worked on, and available for you to create pretty much the same way as in the first game - through the editor, though this one is not built into the game for a variety of reasons.
padington_bear Sep 4, 2024 @ 5:29pm 
Originally posted by Turboguy!:
I would really enjoy maps like the random ones in SOASE I where there were 5 star systems and different factions started out across all of them.

Why is this not a thing in SOASE 2???

I'll do you one better, how about in the setup menu it gives me the option of adding stars?

I understand that there is a map editor/creator around here somewhere, but I shouldn't have to do that.

It should just be a thing.

i do miss map designer from soase 1
Sarnath Sep 4, 2024 @ 5:53pm 
Originally posted by Turboguy!:
I would really enjoy maps like the random ones in SOASE I where there were 5 star systems and different factions started out across all of them.

Why is this not a thing in SOASE 2???

I'll do you one better, how about in the setup menu it gives me the option of adding stars?

I understand that there is a map editor/creator around here somewhere, but I shouldn't have to do that.

It should just be a thing.
AGREE BIG TIME
Caldari Ghost Sep 4, 2024 @ 7:14pm 
yep, thats what im waiting on. once that is in the game (like it should have been from launch) i dont think ill have any complaints.
AnonMindsetTX Sep 4, 2024 @ 8:45pm 
Originally posted by Turboguy!:
I would really enjoy maps like the random ones in SOASE I where there were 5 star systems and different factions started out across all of them.

Why is this not a thing in SOASE 2???

I'll do you one better, how about in the setup menu it gives me the option of adding stars?

I understand that there is a map editor/creator around here somewhere, but I shouldn't have to do that.

It should just be a thing.
I agree.
GIVE ME WAY MORE MAPS AND LET ME MAKE MY OWN
FINISH THE GAME DAMN
This PC Sep 4, 2024 @ 8:52pm 
Devs already gave input on this:
They feel Sins1 players quickly moved from random editor to galaxy forge, so they focused on releasing the equivalent of galaxy forge first.
Why shouldn't you have to use alternate software to make maps ? It's how like, 95% of other RTS' do it, and frankly, it has always been a way better option than in-game editor.
Solar Forge also generates random maps now, Galaxy Forge didn't.
You can easily do multi star systems with Solar Forge. There's also some in the game already, like agamemnon's bounty.
As a rather active map editor myself, I'd much rather they focus on fixing pressing issues with the game, then fixing issues with the tool that's out there, before recoding a feature in game that's essentially already in Solar Forge.
Last edited by This PC; Sep 4, 2024 @ 8:59pm
hibbidy_jibbidy Sep 4, 2024 @ 9:06pm 
Originally posted by Turboguy!:
I would really enjoy maps like the random ones in SOASE I where there were 5 star systems and different factions started out across all of them.

Why is this not a thing in SOASE 2???

I'll do you one better, how about in the setup menu it gives me the option of adding stars?

I understand that there is a map editor/creator around here somewhere, but I shouldn't have to do that.

It should just be a thing.
im playing a 6 player sized 12 star map (i think its 12...might be 10)
BuckleUpBones Sep 4, 2024 @ 9:14pm 
Originally posted by This PC:
Devs already gave input on this:
They feel Sins1 players quickly moved from random editor to galaxy forge,
I suspect the exact opposite, that the random generator was the most played scenario of all the options. Having the editor in-game is far more convenient option to easily generate maps.

And lets face it, most players are not computer savvy and just don't do things like install external files. They will simply miss-out on any of those options.
Last edited by BuckleUpBones; Sep 4, 2024 @ 9:21pm
This PC Sep 4, 2024 @ 9:33pm 
Originally posted by BuckleUpBones:
Originally posted by This PC:
Devs already gave input on this:
They feel Sins1 players quickly moved from random editor to galaxy forge,
I suspect the exact opposite, that the random generator was the most played scenario of all the options. Having the editor in-game is far more convenient option to easily generate maps.

I mean, the experience the dev described there is exactly the experience I had and it makes a lot of sense. I got quickly frustrated with in-game editor cause it leads to a lot of redundancy in the maps, and the games would last 40 hours with really poor performance. With Galaxy Forge, I could make inspired maps and cut them to the essential.

You'll tell me "what if I want redundant maps that last 40 hours ?", well you can make that with solar forge :D

It's also not harder to learn than paint. It's a bit more nuanced with Solar Forge, but I had a handle on it in 5 minutes. Of course, if people never try, they'll never get a handle on it. I'm not sure why it's such a hurdle to download the tools. (They could offer a more straightforward download option for them tho - they're working on things like this afaik)

Originally posted by BuckleUpBones:
And lets face it, most players are not computer savvy and just don't do things like install external files. They will simply miss-out on any of those options.

They sure never will be and they will sure miss out with that attitude lol.
At least until ironclad caves and spends precious dev time (contrary to what most seem to believe, they have very little manpower there) on recoding a feature in-game already available with the tools. ^^''
Last edited by This PC; Sep 4, 2024 @ 9:50pm
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Date Posted: Sep 4, 2024 @ 2:29pm
Posts: 10