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2. Sins of a Solar Empire 2 sits between Homeworld (tactical, single fleet battles) and 4X games like Civ and Stellaris (large scale strategy, empire building). You build an empire and manage it but you also build fleets and manage those. Tactical combat and empire strategy. But, its not like the Total War series where empire manage is turnbased and combat is real-time. The whole game is real-time - but at a measured pace. It's very low APM.
3. Multiplayer co-op vs Ai (Comp-stomp) and Single player vs Ai are by the far the most popular modes but there is a PvP option as well.
4. Blue.
5. It comes out on Steam later this summer.
Here are some handy links:
History of the series: https://www.youtube.com/watch?v=Xnk8GoKp5xI
Evolution of Sins part1: https://www.youtube.com/watch?v=tARNJvjNd9s
Evolution of Sins part2: https://www.youtube.com/watch?v=TODVaMP8bOE&t=1s
Gameplay trailer + break down: https://store.steampowered.com/news/app/1575940/view/4209253428808433640
Beginner Tips: https://www.youtube.com/watch?v=3BosnELDWS4
You linked the evolution of Sins part 1 twice, so I switch the link in my response. Looks that there will be another video or two to come.
The only other question I have, maybe because I am a science guy, are there events like ICMEs/solar storms where we have to navigate a plasma field? Will there be events like solar flares where we will have disruption to communication and tracking frequencies? I did not see it mentioned in the videos, so I figured that I would ask. Maybe it is over the top, but I would definitely enjoy such an addition.
https://steamcommunity.com/sharedfiles/filedetails/?id=3262522701
I often find myself trying to maneuver my ships in Stellaris and control their targets, but it sadly is not an option.
The line of fire being important with each projectile having its own calculation is fantastic. I am already planning my first game.
Cheers and Game On!
Those stars can have different abilities which influence your ships.
When it comes to stellar effects outside of that limited gravity well - Sins:Rebellion had a DLC "Stellar Phenomena" which would fit into your description.
Current Sins 2 epic version does not have that second part, but it's nice to hear that people would have interest. We are actively developing the game, and shaping it to the liking of our fans, is of great importance :)