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Even though we cant use the rollback yet, IDK how that could work
As how RPG Maker works, it uses events and comands inside of it for text, so the only way I could see it go is if it just does a return towards the last message comand
The problem is that You would need that the game undo any event before that, which is hard to code, not to say imposible, as you cant just restore values changed that come from plugins without modifying them
So if you use a comand to change something mid dialogue it would be imposible
The only way rollback could be is if it cant go before any event that its not text
For example
100 lines of dialogue -> Present dialogue: Can go back to dialogue 1
100 lines of dialogue -> Item give event -> 20 lines of dialogue: Cant go to any before the item give... Aka can only until the the first of the 20 messages that came afterwards